
AI Arcade — A coin-op for the robots
玩由AI设计创建的街机游戏
zapeterson16 · HN
A subjective AI eval. Arcade games built by AI
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玩由AI设计创建的街机游戏
zapeterson16 · HN
A subjective AI eval. Arcade games built by AI

在Mech Arena中玩16个AI街机游戏
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

体验由AI构建的16款街机游戏合集。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

快速输入掉落的单词以测试你的打字速度的街机游戏。
@ahnafabid03 · X
Vibe coded a falling word typing game today 🎮 words drop, you gotta type 'em before they hit the ground lol Try it:

在快节奏的霓虹街机游戏中操控电子穿过障碍赛道。
leeswal · V2EX
Electron Dash 节奏很快的平台跳跃游戏 游戏里你要控制一个宇航员在太空隧道里不断向前跑,一路躲开各种坑洞、障碍物和激光。随着速度越来越快,对反应速度和操作的要求也会越来越高,一不小心就会掉下去,只能重新开始。 操作很简单,上手就能玩明白: ← / A:向左移动 → / D:向右移动 ↑ / W 或 Space:跳跃 游戏没有复杂的规则,目标就是尽可能跑得更远,挑战更高的分数 游戏地址: https://electrondash.site/ https://i.imgur.com/7N3C3rx.png

Token Gobbler:扮演AI角色在街机游戏中吃令牌、躲避注入攻击和速率限制。
dschwede · HN
Token Gobbler – the goofy game where you're the LLM

在3D立方体环境中进行竞速的街机游戏。
@dominguezdaniel · X
Play here! 🏎️ Built with Codex. Powered by Three.js. Deployed on Vercel.

玩七个免费新闻主题游戏,包括益智和街机游戏。
@ChuckYouSuck · X
What game should I add to the arcade next?

在浏览器中免费玩宠物主题街机游戏
scamdrill · HN
I used Claude to make some free fun pet-themed browser arcade games

由AI构建的免费在线游戏集合,点击即玩,无需下载。
@BuildFastWithAI · X
Just made a Squid game inspired Three.js game with Opus 5 in Claude Code. its based on the "Red Light, Green Light" game in the series. Play it here : repo :

在这个实时游戏中坐在他人身上赢取他们的金钱。
@jetwaniavinash · X
Launched a live throne. $1 to sit first. Not a waitlist.

用弓箭狩猎目标的街机游戏。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list: