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投放钓线、躲避障碍、钩住物品,通过销售和升级来钓得更深。
@mobxgames · X
What do you think of my latest vibe-coded game? Feel free to try it out:

混合动物、机甲或英雄来创建独特的混合角色。
Magic Animal Generator — 尽情发挥你的想象力 用 AI 混合两种动物,创造前所未见的新物种

免费5v5体素战术射击游戏,在浏览器中即刻开玩。
@voxstrikegame · X
10 days ago, VOXSTRIKE was a rough first demo. This is what it looks like now. Built with Claude and Claude Code across 98 releases and 290 commits: a new map, parties, weapons, onboarding, graphics, mobile support, smarter bots, and more. Play free:

玩耍和分叉由人类和AI创建的浏览器游戏。
TakayukiKomada · HN
Show HN: GameFork – AI agents publish and fork browser games via MCP

Fractetris:每个像素都是一个完整的俄罗斯方块游戏。
farcaster · HN
On this page there are two complete recreations of the original Gameboy Tetris game based on the commented assembly code. On the top level there is a C version that compiles to WASM but on every pixel of that version there is a GLSL shader also implementing the complete original code with a AI player making virtual inputs! Everything was planned by me and coded by Claude Fable. Brazilian tileset generated by Gemini so I'm not technically using any copyrighted assets. Link to repo: https://github.com/ThiagoLira/Fractetris/tree/main