
MotionLoom - GPU Effect Engine
Create GPU-accelerated video effects and motion graphics using a visual graph and code interface.
LOVELYZOMBIEYHO
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62 projects

Create GPU-accelerated video effects and motion graphics using a visual graph and code interface.
LOVELYZOMBIEYHO

Build and deploy AI voice agents to handle customer calls using a no-code visual graph editor.
@mattcabral_ · X
looking for honest feedback from devs

Real-time 3D visualization of crypto market data using live exchange data and cinematic post-processing.
@zacxbt · X
my current apps: • j******** (redacted) • @irigenerative (my first nft) • non-crypto saas app • penis game • blockrunner (my endless runner iOS app posted a vid a week ago) • petwidge (per iOS app) • nftwidge (nft gallery iOS app) • (pretty charts) • @perpspet (3d gamified perps) • (gamified bridge) • crypto twitter social app (don’t want to spoil the details) • portfolio pet game where the character is your portfolio, you feed him coins and he grows/evolves • (first app i ever vibe coded in dec) • onchain jam (nba jam 2v2 game but each team is a chain ex: base team = brian + jesse) • waffle world (3d waffle platformer lol) - 3d social trenches game

A visualization language designed for AI agents to create and interact with charts.
chenglong-hn · HN
Data visualizations are the bridge between user and data. But building AI agents that can generate visualizations reliably can be very tricky: - simple chart specs can be reliable, but generated charts are often of low quality due to reliance on system defaults; - complex chart specs with explicit details can produce good-looking charts, but they are verbose and agents can struggle with reliability We figured out it is a limitation on the language issue (not just AI capability thing) -- current visualization languages are a bit too low-level for AI agents, requiring them to explicitly make visual decisions that are supposed to be handled by a good compiler. Flint is a visualization intermediate language to address this issue, allow AI agents to solve this last-mile human-agent interaction problem. It provides a simple semantic-type based specification, and contains a layout optimization engine that can produce good-looking charts (filled with derived low-level details) from simple

Browser-based AI image editor and generator with infinite canvas, available as desktop and mobile apps.
visuali · HN
Like Claude Code for Images

Visualize AI coding-agent runs as interactive graphs from your transcript files.
u/Express-Phase1532 · Reddit
rungraph - see what your coding agent actually did, as an interactive graph (open source) My coding agent kept doing 20 minutes of work I couldn't inspect afterward. The transcript exists (Claude Code and Codex CLI write everything to disk), but nobody reads 4,000 lines of JSON. So I built rungraph, open source and free (MIT). npx rungraph turns every session on your machine into a clickable graph: your prompts run down the spine, subagents get their own lanes, and it flags stuff like ret

Interactive WebGL visualization of scientific citation networks and papers.
@lushptr · X
I feel really guilty for vibe coding this but it looks cool even tho it is really inefficient and broken you can use it too now I'll desloppify it after exams I swear

Explore interactive visualizations of mathematical curves, fractals, symmetry, and topology.
@vkuoo · X
Added more demos showcasing graph-math relationships, built with Codex.

Generate infographics from text using AI with 17 visual styles and 20 layout templates.
SummaGraph — AI 信息图生成工具,粘贴任意形式的文本即可一键生成高质量信息图,内置 20 种视觉风格 × 20 种布局模板,支持系列模式一次生成多页风格连续的信息图,覆盖中英日韩等 9 种语言

Convert code into interactive flowcharts for learning, debugging, and documentation.
@Sparsh209 · X
Hi isha! Check it out here at: Would love to hear your feedbacks

Real-time visualization of BTC/ETH/SOL futures markets with long/short position battles.
flreey · V2EX
模拟 btc/eth/sol 多空军沙盘效果 https://w3arb.xyz/ 其他地方看到的创意,我觉得很有意思,模拟币圈多军/空军对战场景 底部还可以发弹幕,聊天

Import 2D paths from Adobe Illustrator, transform them in 3D, and export as vectors without rasterizing.
@kamone · X
I built (vibe coded) my own geometry engine from scratch. It keeps path as path, and does the transformation and the silhouette splitting. You can see the code here. One single html file.