
AI Humanizer & AI Text Rewriter | ai-humanizer.space
Rewrite AI-generated text into natural-sounding copy for blogs, emails, and social media posts.
oliviamy · HN
AI Humanizer – Rewrite AI text into natural copy
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Rewrite AI-generated text into natural-sounding copy for blogs, emails, and social media posts.
oliviamy · HN
AI Humanizer – Rewrite AI text into natural copy

Rewrite AI-generated text to sound human while preserving meaning.
WriteHybrid — 可绕过所有顶级 AI 检测器的 AI 人性化工具

Convert audio and video files to text with speaker labels and timestamps, no signup required.
zxhywork · V2EX
SayScribe AI - 音频转文字的在线工具 花了几周搞了一个基于 OpenAI Whisper 的 AI 转录工具 **[SayScribe]( https://sayscribe.org)**,目前 5 个工具全部免费,每天 3 次无需注册。上线前请 SEO 专家做了一轮诊断,踩了不少坑,分享出来给同样在做工具站的 V 友参考。 --- ## 做了什么 核心工具是 **[Audio to Text Converter]( https://sayscribe.org)**(主页),上传音频/视频文件,AI 自动转成带 speaker labels 和时间戳的文字稿。选这个词的原因是:Google 第一页有个 DR 只有 10 的小站排第三,KD 才 20.2 ,链接预算只要 15-35 个引用域就能进前十——典型的弱盘面蓝海。 然后在主页基础上拆了 4 个子工具,每个打一个独立搜索词: - **[MP3 to Text]( https://sayscribe.org/mp3-to-text)** — 只转 MP3 。KD 41.7 比主页难一些,但

Generate production-ready 3D models from text and images in 20-30 seconds.
@kephen20936 · X
I've been playing around idly with ChatGPT since 5.1 (last year), they're now on 5.6(Sol) and have introduced Work and kept Chat as it is, I've done most of my projects on @titanforge3ds with 5.6, I started off with Work, I also use for 3D assets. It's about 20 bucks a month plus tax. Which brings my GPT Business and AI expenses to about 75USD/Month plus another $60.00 USD in Web Hosting expenses per month and $72.00 USD per year in DNS Renewals. If your PC can handle it, cook up some projects with Unreal (@UnrealEngine), Infinity Ward (@InfinityWard) or Unity (@unity), I also just saw a guy use Claude or something with Roblox AI Vibe-Coded game he made for his daughter. You have a lot options coming into it this time of the Season of 2026, but everyone other than OpenAI/ChatGPT seem to want to nickle and dime you for instant-projects (10-30minute 1-passes) rather than doing multi-stage sub-phased projects. I'm not particularly good, and don't expect to g