
KarolBuilds: ridiculous AI projects
Playable collection of small, absurd AI projects, each taking about ten seconds
@KarolBuilds · X
My AI slop at is so underrated that I’m the only visitor.
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17 projects

Playable collection of small, absurd AI projects, each taking about ten seconds
@KarolBuilds · X
My AI slop at is so underrated that I’m the only visitor.

Generate playable retro games from descriptions, then publish, share and remix.
@describegames · X
We are seeing so many games on the timeline built with Claude Fable But what happens on July 7 when Fable becomes too expensive for most people, and everyone still wants to build cool AI games? is your answer.

Sell, buy, or trade retro video games and trading cards.
u/Cart-A-Vision · Reddit
Built a transparent buy/sell/trade storefront for games & TCG. NO BS, roast it. I’ve been building this over the last few weeks, and slowly starting to go live with real inventory, and real traffic. Cart-A-Vision: Buy/sell/trade video games & TCG cards for cash/store credit, with locked in comps, and no bullshit haggling. 55% cash, 75% store credit - negotiable dependent on title. Worked with Claude & Vercel, Next.js/Supabase for specific needs, and wanting overall feedback honestly.

Browse and purchase computer games on a secure online store with email authentication and admin controls.
@th7mn2 · X
Hey Riaz! Building Hunter Store—a secure Full-Stack Game Store (React/Node/MongoDB) 🎮 As a Cybersecurity student, I secured the full flow (Email OTP & Password reset) + built a sleek UI & Admin Panel! 🛡️ Demo: Code:

A fast color-and-number matching card game for 2–10 players, playable via room codes.
@chisax_ · X
Built a real-time multiplayer card game…

Playable Game Boy portfolio showcasing operations, community-building, and event management.
@ria_vibez · X
hi, ria here! i turned my portfolio into a playable gameboy 👾 press start → (the old one was static; this one you actually play, built w/ claude code!) what's been my thing ever since: - im a multipotentialite! operations (project/programme mgmt), community-building (events), growth & bd work - it's taken me from theater, music & impact work → startups & tech (helped launch Cursor in the PH!). - now i'm building an app for gen z + millennial filipino sidequesters here in manila: dropping them into curated experiences they'll love, w/ people who share the same interests 🫶 - while building, i'm also lf new roles + people to learn from (lf roles: founder's associate, community, events, PM, ops, partnerships & growth). ps: door #3 ("just for fun") is a photobooth wall — leave a note! feedback + rt is appreciated🙏 <3

Play a 7x7 tic-tac-toe game where you need 5 in a row to win and use power-up cards.
u/Icy-Translator-5293 · Reddit
Super Tic Tac Toe (My last game was not...playable, kind of.) I was on my bike and thought, 'What if tic-tac-toe was better?' So I made this 7x7 tic tac toe , get 5 in a row to win. With every turn (except the first one), you have to choose from 3 cards; 2 are perks you can use in the game, and one is empty (unlucky.) The perks can be blocking your rival from playing, undoing where he placed his X/O...even bombing an area of the grid. Also there's a rare suicidal perk where you have a 50/5

Play an infinite runner game set in London with three.js 3D graphics.
@Killianlynchh · X
I spent the entire flight back to London from NYC vibe coding an infinite runner three.js game my high score is 14863 I built and hosted the entire thing for free using The whole game was built with a prompt i put on my Github

Step into immersive, choice-driven stories brought to life by AI characters. Play living adventures, shape every scene, and create worlds of your own — complete with AI-generated i
@neto_9821 · X

Play a turn-based JRPG battle demo with canvas parallax effects and summon sequences.
sherujgr · HN
Impressive turn-based RPG prototype built with Opus 5 in 20 min

A browser-based musical horror game mod where glitch effects and melody blend together.
Sprunki Corruptbox 3 — Sprunki Corruptbox系列游戏MOD网站,可以免费在线玩。

Play a collection of arcade games built with AI.
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list: