
Kling 3.0 AI Video Generator - Create 4K Cinematic Videos
Generate 4K AI videos with multi-shot narratives and physics-accurate motion.
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Generate 4K AI videos with multi-shot narratives and physics-accurate motion.

Interactive solver and visual guide for projectile motion problems.
@Quaxguy · X

Create motion graphics and animations in your browser with AI assistance.
u/StylePristine4057 · Reddit
I Updated Motionly: A free, lightweight, AI-assisted motion graphics editor that runs right in your browser. The video above was created from a Motionly project written with help from an AI assistant. I'm building Motionly, an open-source motion graphics editor that lets AI help create editable animation projects instead of just generating a final video. The idea is simple: AI creates the first draft, then you open it in Motionly and refine it visually. You can move elements

A physics-based breakout arcade game.
brontosaurusrex · HN
A little physical breakout clone

Create GPU-accelerated video effects and motion graphics using a visual graph and code interface.
LOVELYZOMBIEYHO

@lightsilver323 https://t.co/oTetVrMGSt
@billionaireshau · X

Apply motion from reference videos to turn static images into animated videos.
Kling Motion Control — AI Motion Transfer with Kling 3.0

Physics simulation and material definition infrastructure for engineering AI agents via REST, MCP, or Python.
white_tiger · HN
Physicsbase.ai Validated Physics for AI

Drop or spit objects and measure the fall height using real physics simulation.
u/daboehla · Reddit
I built a web app that measures how high you can spit (or drop anything) using real physics Hey 👋 I made a silly web app called Spuckometer: you drop or spit something, tap to time the fall, and it calculates the height — using a real physics sim with air resistance, so a spit blob gives a different result than a stone. It's a PWA, vanilla JS, no framework, no sign-up. Built it mostly for fun (and to play with the drag physics). There's a mascot named Klaus whose eyes follow your cursor 👀

Learn math and physics through cinematic missions and interactive physics simulations.
@electricdrago10 · X

Watch randomly paired LLMs compete in a physics arena and blind-vote which performed smarter.
u/Time-Shelter-35 · Reddit
I built a site where two LLMs sword-fight in real physics and you blind-vote who's smarter Two months ago I thought: what if the AI benchmark was just… watching them fight. So: https://stickblade-arena.vercel.app Two random LLMs get stickman bodies in a pymunk physics arena They each turn output JSON moves (swing, block, dash, shoot bow, throw flail…) Ragdolls, momentum, weapon collisions, the whole bit You watch the replay without knowing which model is which and vote who f

Produce robot motion trajectories on Axis Hub to contribute to physical AI development and earn Axis Points.
@lijiaoshou12 · X
来了来了, @axisrobotics 与币安钱包上线了,动为期约 30 天,奖池是 150 万 Axis Points,跟平时主站的积分是分开算的,两个周期各分 75 万。 活动注册: Axis 定位为 Physical AI 的数据引擎,在 Axis Hub 完成任务,实质是产出机器人运动轨迹,完成演示 → 平台审核 → 在 Base 链上签名,贡献会形成链上记录。 任务名额:每日约 20,000 个,先到先得;首日于 14:00 SGT 开放,之后多在每日 20:00 SGT 刷新 ,同时纪念徽章在完成轨迹签名的的时候可获得。 操作流程: 1.电脑上用币安钱包插件登录 Axis Hub 2.进到币安那一栏的活动页 3.做任务,每个任务最多交 5 条轨迹 4.审核过了去 Portfolio 里上链签名 关键的一点只有签过名的才算数,第二周期截止是 9 月 25 号下午 2 点,到点还没签的,就不会进最后的分配。 活动入口: @axisrobotics @KaitoAI