
Find My Moon — Real-time Moon Phase & 3D Sky | findmymoon.app
View real-time moon phases and explore an interactive 3D visualization of the night sky.
@tahabahrami · X
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View real-time moon phases and explore an interactive 3D visualization of the night sky.
@tahabahrami · X

Launch robot payloads and refactor celestial mass to build a Dyson swarm before Earth is destroyed.
@JonathanCochran · X
Not quite Acelerando, but I vibe-coded a game: Recompile the Moon 🌙 Launch robot payloads, refactor celestial mass, and build a Dyson swarm before Earth gets wrecked. Built with Codex 5.6-sol, inspired by your “vibe-code a game” challenge:

Visualize the moon's appearance from any location and date with realistic 3D rendering including phase, libration, and observation angle.
timeblind · V2EX
那天的月亮 | 月相观测网站 最近做了一个 side project:Lunaria 。 选日期、时间,在 3D 线框地球仪上点一个地点,就能看到那一刻、那个位置真实可见的月亮 —— 不是随便一张月相图,而是带月相、明暗交界、天平动和本地观测倾斜角的 3D 渲染。 技术栈:React + Three.js + astronomy-engine ,时区用 tz-lookup 处理,光照按站心天文计算。 几个我觉得有意思的点: 北半球盈月右亮、亏月左亮,和肉眼看到的一致 「本地观测角度」默认开启,按你在该地实际仰望时的倾斜呈现 可以生成分享卡片,内置「你出生那天的月亮」「我们相遇那夜的月亮」这类文案 在线体验: https://kokoro-ele.github.io/Lunaria/ 源码: https://github.com/kokoro-ele/Lunaria 欢迎来玩🌛

Card stacking PvP auto battler where you face off to survive the winter nights.
@DirlyDev · X
Took Claude code for a gamedev spin made a stacklands async pvp autobattler. Just wanted to test it out. Try it here:

Explore a curated archive of Apollo 11 with NASA sources, articles, and interactive lunar maps.
bethanyhunt · HN
Apollo 11 Tranquility Base Archive with Analyses

Play a collection of arcade games built with AI.
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

Deploy turrets to defend a neon-lit cyberpunk grid across 100 tower defense stages.
@Almazem89 · X
Check out what I just built with Lovable!

Interactive 3D planetary atlas with current statistics and customizable world simulation modes.
@MichaelKappel · X
I vibe coded in a simple chat window 🌍I started with an idea for a cinematic planetary atlas, then prompted my way through the globe, country dossiers, historical controls, and UI. The whole project began was a conversation.

Battle any Twitter account in this Pokémon-style game.
@ole_eth · X
I vibecoded a Pokémon game where you can battle any Twitter account. Yes, that means you can finally 1v1 your mutuals. Or your enemies. Built it with @StarchildOnX 👇

Choose eight heroes and battle across themed arenas in timed or endless Free Fight modes.
@jcmartinezdev · X
This weekend my 8 years old son vibe coded his first game, and he was so proud of it. He asked me to share it with the whole world! Thoughts? Could he make it as a future developer? 😂

Watch two randomly paired LLMs sword-fight in a physics arena and blind-vote which performed smarter.
u/Time-Shelter-35 · Reddit
I built a site where two LLMs sword-fight in real physics and you blind-vote who's smarter Two months ago I thought: what if the AI benchmark was just… watching them fight. So: https://stickblade-arena.vercel.app Two random LLMs get stickman bodies in a pymunk physics arena They each turn output JSON moves (swing, block, dash, shoot bow, throw flail…) Ragdolls, momentum, weapon collisions, the whole bit You watch the replay without knowing which model is which and vote who f

Play tic-tac-toe in quick games, tournaments, or world ranking modes.
@johnsmithaqtj7 · X
Check out what I just built with Lovable!