
Deep Hook
A fishing game where you cast your line, dodge obstacles, hook items, and upgrade equipment.
@mobxgames · X
What do you think of my latest vibe-coded game? Feel free to try it out:
The full gallery
Tech stack
60 projects

A fishing game where you cast your line, dodge obstacles, hook items, and upgrade equipment.
@mobxgames · X
What do you think of my latest vibe-coded game? Feel free to try it out:

Play a hand-crafted Pico-8 fishing simulation game.
@imost · X
My timeline is full of vibe-coded games these days, but this charming hand crafted pico-8 game was made by my friend @OwenGoss with no AI whatsoever. Realistic Fishin’

Cast your line and catch fish across multiple levels in a 3D tank.
@_kidrah_24 · X
yet to try all the levels till than you play game i vibe coded .

Learn poker through ranked gameplay with solver-backed feedback and competitive rating system.
u/atylerrice · Reddit
I videcoded an app like duolingo but for poker! Mostly with claude code and codex. My open claw agent runs bug hunts throughout the day and night and pushes fixes automatically. it also looks for bad design or design that is hard to understand and opens github issues for those automatically. It started with a prompt that was basically just build duolingo but for poker. with a loop since that was popular at the time. I’ve hit my token limit almost every week since starting whi

Play poker with an AI coach in your browser.
@david_attisaas · X
that’s why I vibe coded my poker game with AI coach, I was tired of paying 30 usd a month for a buggy poker simulator

Collect, battle, and evolve digital creatures in a browser-based game.
@playxbeasts · X

Hunt targets with a bow in an arcade-style game.
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

Forge creatures in a 3D game with GPU-simulated water physics.
@rand_monsterlab · X
A monster walks into a GPU-simulated pond. Reactive SPH water in the browser with @threejs + WebGPU. Every movement sends ripples through Coming soon. Follow @rand_monsterlab: #ThreeJS #WebGPU #VibeCoding #IndieGame #Monster

Tap animal tiles in a nine-tile grid puzzle game designed for mobile.
@jacobhodgson · X
My kid asked me to make a game for her, not to download but to create, so I fired up Claude Code and after an evening, produced three games all of which you can now play on your phone. Tap Tap Blocks ( ) is built from a nine-tile grid of animals, all of which respond when you tap them, and a MAGIC button, because every game needs one. And that’s all there is to it – because that’s all there should be to it, for a little girl. Emoji Wonderland ( ) has six realms – garden, ocean, space, jungle, food, animals – and you get to pop the emojis and drag them around to gather them – it was my favourite game to make, which is not always the case. and Lucky Vegas ( ) has five reels, a paytable, an auto-play function, and a $50,000 jackpot of entirely fictional cash, for which I am grateful, as I was the only one playing. But it was using Twemoji that made them feel like real games, and not just crude experiments with clip-ar

Play a browser game featuring anti-gravity mechanics.
@_kidrah_24 · X
I vibe coded this game recently try it . Used anti-gravity for this .

A live shared whiteboard where players bid for the pen and draw in real-time.
@itsmattbennett · X
Claude code is insane. In less than 24 hours I made and now I have 4 people watching me draw in real time, lol! Steal the board let everyone watch you draw + add a link to your site or app

Broke, shipless, and forgotten. Take dockside work, earn your first raft, and build your pirate legend in Seabound.
@grizzlyconor · X