
Scream AI - Transform Your Selfies into Cinematic Y2K Horror Photos
Upload a selfie to transform it into a cinematic Y2K horror-themed image using AI.
scream ai — 把你的自拍照转化为电影感十足的千禧年(Y2K)恐怖风照片
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Upload a selfie to transform it into a cinematic Y2K horror-themed image using AI.
scream ai — 把你的自拍照转化为电影感十足的千禧年(Y2K)恐怖风照片

Generate 3D models, characters, and animations from images or text.
zaczuo · Product Hunt
V2Fun Generate 3D character with 8K textures and AI motion capture

@sridharfyi https://t.co/EsNHxfUqXO
@SocialWithAI · X


Free browser-based tools for image compression, PDF merging, QR code generation, and AI text detection.
@ChazXtine · X
I have been working on which is basically a site for free tools no pay wall. Currently I'm at 20 tools but I will be slowly expanding it.

Compare Survivor.io game damage calculations and upgrade scenarios with manual ATK, skill, and mitigation inputs.
Survivor.io Calculator — 《弹壳特攻队》伤害与升级计算器,用统一参数比较装备、技能和升级方案

AI-powered team composition calculator for Dispatch game missions with 95%+ success rate.
Dispatch Calculator — Steam 上 Dispatch 这个游戏的计算器助手,帮助玩家针对不同任务进行分配人员信息。

A thought-provoking sewing machine game with a competitive leaderboard.
dkhcyx · V2EX
欢迎大家体验我做的发人深省,劝人向善的精品游戏 https://cassiangroup.uk/sewing/ https://cassiangroup.uk/salvate/ 最近 codex 重置太多了,蹬不完的 token 拿来蹬游戏了 期待大家荣登排行榜

Create vector and 3D animations in your browser with AI generation and keyframe editing.
@listudio · X
Fable 5 规划+Codex 执行,效率真的很 ok。一个周末上线了两个工具网站。麻了。。 👉: 和

Play Yahtzee against an optimal AI to test your strategy intuition.
@afotherg · X
I vibe coded an optimal yahtzee game. See if your intuition is the right move. Repo at with acknowlegements

Race motorcycles over stock and cryptocurrency price charts in this browser-based arcade game.
stonkrider — 把股市、加密货币K线变成跑道的脑洞赛车游戏

Play a strategy game about the AI race where you govern the US or China through 2030.
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik