
Target Tap - Jogo Arcade Casual
Tap targets before they disappear in this responsive arcade game.
@WeigertGab46635 · X
Check out what I just built with Lovable!
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Tap targets before they disappear in this responsive arcade game.
@WeigertGab46635 · X
Check out what I just built with Lovable!

Tap colorful animals and instruments to hear playful sounds and nursery rhyme clips for toddlers.
@QuauaquebE61188 · X
Check out what I just built with Lovable!

Unify revenue from Stripe, Paddle, Polar, and Dodo Payments to track progress toward your MRR goals.
@Ranjith_Snifty · X
TargetMRR helps to reach your targeted MRR.


A focused weekly task and habit tracker.
@GasimGasimzada · X
Just shipped two updates to ✅ Full offline support ✅ Drag-and-drop item reordering Going fully offline was surprisingly straightforward because the app was already built local-first. #BuildInPublic #Productivity #WebApp

Simple system for founders and leaders to execute on ambitious goals and move their business forward.
@Alex_Durston · X
Achieve your most ambitious goals. For founders and senior leaders.

Snap your item and turn it into a pro listing ready for Vinted, Leboncoin, or eBay.
@Zwaped · X

Generates Meta Ads briefs from Shopify store data in three minutes.
@mihkeloisback · X
Omni Target.

A distraction-free Pomodoro timer that tracks your phone pickups and keeps you focused on deep work.
@pomodial · X
Phone-free focus: Just shipped something no other Pomodoro timer has. Scan a QR code on your phone. Lock it. Focus. PomoDial tracks how many times you picked it up during your session. Phone distractions: 0 🔒 #buildinpublic

Order fast food from local restaurants through an intuitive, playful interface.
@trefankagoo · X
Vibe coding isn't about letting AI design for you. It's about thinking like a designer and building at 10× speed. Tried that on a food delivery website. Result ↓ Live :

Improve judgment across parenting, communication, leadership, and finance through swipe-based scenario quizzes.
@ShashankBhutiy4 · X
Duolingo for Soft Skills and career growth

Hunt targets with a bow in an arcade-style game.
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list: