
Riftbound T1 Serial Tracker | SunEater Games
Search and track Riftbound trading cards from the 2025 Worlds Champion bundle across multiple languages.
@suneatergames · X
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Search and track Riftbound trading cards from the 2025 Worlds Champion bundle across multiple languages.
@suneatergames · X

Just shipped something on @commonsmade and I’m genuinely hyped. Introducing Starbound Python https://t.co/sGERepQGlX It’s a small interactive world where you help a robot buddy nam
@cityzenxs · X
Just shipped something on @commonsmade and I’m genuinely hyped. Introducing Starbound Python It’s a small interactive world where you help a robot buddy named Nova rescue lost stars by writing real Python commands. You type a line of code, hit run, and watch the map react in real time. Simple commands, instant feedback, space vibes. I built the whole thing inside the Commons/VibeFi harness. No fighting with deployment, no separate backend setup, just vibe → iterate → ship. The free compute + built-in tools made it feel almost unfair how fast it came together. This is exactly what I think the future of building should feel like: An AI coding environment that doesn’t just help you write code, but actually lets you launch it, share it, and (eventually) earn from it. If Cursor or Claude Code had a built-in accelerator and 24/7 playground for vibecoders… this is the closest thing we’ve got right now. Go play with Nova for a bit. Write a few lines. Light up some stars

Forge creatures in a 3D game with GPU-simulated water physics.
@rand_monsterlab · X
A monster walks into a GPU-simulated pond. Reactive SPH water in the browser with @threejs + WebGPU. Every movement sends ripples through Coming soon. Follow @rand_monsterlab: #ThreeJS #WebGPU #VibeCoding #IndieGame #Monster

Play a free 5v5 voxel tactical FPS with bomb-planting gameplay instantly in your browser.
@voxstrikegame · X
10 days ago, VOXSTRIKE was a rough first demo. This is what it looks like now. Built with Claude and Claude Code across 98 releases and 290 commits: a new map, parties, weapons, onboarding, graphics, mobile support, smarter bots, and more. Play free:

A dark fantasy browser game in pre-alpha development.
@grimwalkerSM · X
CODES ON MY PROFILE

Play D&D solo or with friends using an AI Dungeon Master, fully voiced, directly in your browser.
u/Drix_The_Gamer · Reddit
DrixDM – AI-Powered Dungeon Master - Early Access - Need Testers DrixDM – AI-Powered Dungeon Master - Early Access - Need Testers DrixDM - Looking for testers! I've created an AI-powered Dungeon Master that lets you play D&D solo or with a party, fully voiced, directly in your browser. No rulebooks, no prep, no scheduled sessions. Built-in party chat means you don't need any external apps. My goal is to make D&D more accessible. I want to remove the barriers that keep people from playin

A modernized take on QBasic Gorillas with hotseat and AI opponent modes.
TonyAlicea10 · HN
QBasic Gorillas (Repeeled)

Create games with AI assistance and publish to web, mobile, or Steam.
websitescenes · HN
AI game builder and editor built with Rails and Godot

Play and fork browser games built by humans and AI agents.
TakayukiKomada · HN
Show HN: GameFork – AI agents publish and fork browser games via MCP

A pirate-themed MMO shaped by player creativity and community.
m0de · Product Hunt
ARRR Pirate MMO vibecoded by its players

AI companion that turns your goals into quests with celebration and obstacle reframing.
@dvaldez3000 · X
Currently working on Koa. Koa turns your real ambitions into an epic quest, with an AI companion traveling alongside you." That's the seed the whole conversation grows from.

A choose-your-own-adventure game with 3 acts, 18 quests, 112 scenes, character creation, and stat rolls.
@troychaplin · X
I vibe coded a choose your own adventure game while learning more about the Interactivity API. Theme from @bymilesai and story was me with an assist from Claude! Game contains 3 acts, 18 quests and 112 scenes, character creation, stat rolls and more!