
The full gallery
Tech stack
21 projects


Autonomous AI agent trading cryptocurrency on-chain 24/7 on bot.fun.
@SyAzCrypto1 · X
Just launched my first autonomous agent on deployed my first autonomous trading agent today 🤖 not a shill, to find out if this stuff actually works or if it's just AI hype with a wallet attached it's on @botfunHQ running 24/7, making small conservative trades on its own while I just watch no manual input, no me pulling levers. real money, real market, real PnL the whole space is agents launching coins, trading bonding curves, even shilling each other on-chain. half experiment, half circus I want to see what it does when I'm not touching it, will it find edge or does it just slowly bleed out like most bots letting it run a few days and I'll post what actually happens. good or bad, building in public means showing the losses too


Free browser-based tool for creating graphics, posters, and animations with built-in AI image generation.
Canvave — 简单图形设计和动画制作平台。无须专业技能也能做出任意尺寸的精美设计;最高支持图片 3x 或动画 240 FPS 导出;内置基于 Flux 的 AI 文生图、图生图;适合电商卖家、广告设计、社媒运营、独立开发等有设计需求的群体

A rhythm game where you distinguish fake instructions and follow real ones to the beat using arrow keys.
Blue White Flag — Play Blue Flag White Flag Games Online Free

Roll 3D animated dice (D4-D20) for tabletop games instantly.
Nalife520 · V2EX
最近用 Codex 做了一个 3D 骰子! 最近做了一个很小的网页工具:3D 骰子。 做完后有点纠结: 这种小工具到底应该保持极简,还是把常见功能都补上? 抛骰子: https://wheelpage.com/zh/dice-roller/ Dice Roller: https://wheelpage.com/dice-roller/ 现在功能很简单:打开页面,点一下,骰子滚动,然后给出结果。 一开始觉得骰子就是 1 到 6 的随机数,应该很好做。 但做的时候发现,如果只是直接显示数字,又不太像“掷骰子”;做成 3D 动画,又担心有点多余。 现在倾向于先保持简单,打开就能用,不加太多设置。 顺便也做了一个抛硬币页面: https://wheelpage.com/zh/coin-flip/ 它和骰子类似,都是临时做随机决定的小工具。

Transform photos into 90s Y2K horror, retro horror, and cinematic horror visuals.
aighostface.org — Ghostface AI 生成器,将照片转换为 90 年代恐怖风格

Create realistic group photos instantly using AI
keenthinker · HN
Create realistic group photos in real time with AI

AI productivity app that breaks projects into 5 daily moves and alerts you when you drift.
@Perception95358 · X
Got my first paying customer yesterday from Reddit outreach

An FPS game built as a parent-friendly alternative to Roblox.
davitb · HN
I'm a father of two, 7 and 12. They are obsessed with Roblox, especially Rivals. Like a lot of parents, we did not love it. We tried the usual things: block it, limit it, set timers." It became a daily battle, a lose-lose situation. So I flipped the problem. Instead of fighting what they loved, I decided to lean into it, but with a twist. Why just play an FPS when you could build one together? My kids became the PMs. Claude and I became their engineer. I was shocked by how fast we moved. We picked a name, Cooked and started building. Get in. Lock in. Get cooked! In the first 3 hours, we had an actual FPS we could play together in the browser. Next day I invited my friend's two kids over. Suddenly, I had four PMs. We had 3 laptops, 1 iPad and 1 iPhone. So in 30mins we added mobile support and could play all 5 together. The kids would ask for features: "Can we have a rocket launcher that knocks people off the map?" "The knife should stab faster when you hold it." I know al

An AI-written 1930s noir radio drama with new self-generated episodes.
u/geektechlive · Reddit
I built a 1930s noir radio serial that writes itself. 27 episodes in, it hasn't contradicted its own canon once. For the last few months I've been building Endless Noir, a serialized detective drama set in a fictional 1930s port city. Full disclosure up front: the scripts are written by an AI pipeline I built, and the voices are consent-verified professional voice actors synthesized through ElevenLabs. A human (me) reviews everything before it airs. The transparency is the premise, not the fi

Benchmark AI models by having them animate a 3D banana plant's full lifecycle.
fran-mora · HN
I gave 5 AI coding agents one prompt: grow a banana plant through its whole life in three.js: sprout, leaves, flower, fruit, rot, then pups that restart the loop. It's deceptively simple and yet very hard to get right from procedural code: you have to write working three.js and understand how the plant is actually built; how it hangs, ages and decays. Get the biology wrong and the code renders something weird. These are agents, not bare models (Claude Code and Codex for now). They can use tools, including playwright to check their work and improve it.