
Game Buddy
Play arcade Keepy-Uppy King and browse FIFA World Cup 2026 fixtures and scores.
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15 projects

Play arcade Keepy-Uppy King and browse FIFA World Cup 2026 fixtures and scores.

Generate playable retro games from descriptions, then publish, share and remix.
@describegames · X
We are seeing so many games on the timeline built with Claude Fable But what happens on July 7 when Fable becomes too expensive for most people, and everyone still wants to build cool AI games? is your answer.

Rent premium game accounts for AAA, co-op, and two-player games with instant delivery.
Steamm — 游戏账号租赁,为用户提供热门 3A、联机与双人游戏的在线租号

Play football predictions, quizzes, and GOAT battles in an interactive fan league platform.
@goatly_ai · X

Improve judgment across parenting, communication, leadership, and finance through swipe-based scenario quizzes.
@ShashankBhutiy4 · X
Duolingo for Soft Skills and career growth

Free online generators and decision tools including Yes/No Generator, Random Picker, Spin the Wheel, and Word Counter.
@qt_nest · X

Browse cars in an interactive online showcase
@heisoxmayor · X
Throwback to this simple Car Showcase app i built when i was bored tech stack: - Next.js - TypeScript - React - Tailwind CSS - Vercel (deployment) live url: do you miss coding locally or has vibe coding taken over?

Create playable games by pasting AI instructions directly into the engine.
@gapp_so · X
你好你好,我是 期待你的回复!

Daily questions game where you compare honest answers with friends, groups, and the world.
@checkmurmur · X

Play Chrome's Dino game and control the dinosaur with AI prompts.
johnnyapple · HN
I made the Chrome Dino Game editable by your AI prompts

Build and manage a data center campus with power, cooling, and GPU economics.
@PredictionsEdge · X
Check this Data center tycoon game. Think SimCity but for AI infrastructure: Land, power, cooling, GPUs, grid constraints, financial and operational reports.

Play a collection of arcade games built with AI.
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list: