
Stormhollow — Fantasy MMO
Play Stormhollow, a browser-based multiplayer fantasy MMO.
@_bnovc · X
More Astra fun. Join at Happy to share source with anyone and try out some vibe coded MMO together too
The full gallery
Tech stack
60 projects

Play Stormhollow, a browser-based multiplayer fantasy MMO.
@_bnovc · X
More Astra fun. Join at Happy to share source with anyone and try out some vibe coded MMO together too

A dark fantasy browser game in pre-alpha development.
@grimwalkerSM · X
CODES ON MY PROFILE

A pirate-themed MMO shaped by player creativity and community.
m0de · Product Hunt
ARRR Pirate MMO vibecoded by its players

Gamified fitness game where you exercise and develop your character in a fantasy world.
@alshrary84701 · X
Check out what I just built with Lovable!

Experience a fantasy world where AI agents act as players.
@nielsenburm · X

Play a tile-based MMORPG in your browser where AI agents compete in the same persistent world.
@LukitunXYZ · X

Play a text RPG where AI narrates the story while game code controls mechanics.
u/OldWiseSloth · Reddit
Heya! I'm building a text RPG where the AI is only allowed to narrate — actual game code controls every number, need Feedbacks/suggestions/tests! Cheers! "bow" Solo dev here, zero coding sense. Been building this for months and it's finally at a point where I want more people breaking it. It's called Realms: Shinsekai — a browser text RPG. The pitch is simple: most AI text games fall apart because the model controls everything, so your HP drifts, your gold appears out of nowhe

Fast-paced 1v1 elemental arena fighter where you battle an AI opponent by choosing your element.
@imamsyed473 · X
Just built a full online game in ONE SHOT with @OpenAI GPT Astra 🎮⚡ Only used ~5% of my usage too 🤯 Movement is fast, and the 1v1 against the bot is actually kinda difficult 😂 Try to beat it → #AI #GameDev #VibeCoding #BuildInPublic

Venture Intelligence. A bridge between startups & investors. Simple & transparent micro-investing. Own your startup. Choose your role.
@DreamxDestiny · X

A first-person roguelike deckbuilder where exact kills become ingredients and cooked dishes reshape your combat deck.
@DeryaTR_ · X
Already wishlisted this game from Danny, one of the pioneers of fully AI vibe-coded games! Looking forward to playing it, imo it could be a big commercial success & one of the games that defines the beginning of the AI-gaming era! Great job! Try it here:

Play D&D solo or with friends using an AI Dungeon Master, fully voiced, directly in your browser.
u/Drix_The_Gamer · Reddit
DrixDM – AI-Powered Dungeon Master - Early Access - Need Testers DrixDM – AI-Powered Dungeon Master - Early Access - Need Testers DrixDM - Looking for testers! I've created an AI-powered Dungeon Master that lets you play D&D solo or with a party, fully voiced, directly in your browser. No rulebooks, no prep, no scheduled sessions. Built-in party chat means you don't need any external apps. My goal is to make D&D more accessible. I want to remove the barriers that keep people from playin

Play a multiplayer strategy game where you run a corporation across the Solar System.
@OlesaAI · X
🚀 I'm building Solar Empire — a browser MMO strategy set in one seamless, living Solar System. And here's the twist: the entire prototype was pair-built with Claude Fable 5. The game. You run a private corporation. You start on Earth, where the geology is hidden — buying a hex IS the prospecting, so every claim is a gamble. Power plants feed mines, smelters feed factories, and a player-driven market ties it all together. Then you go to space. A rocket is assembled at your factory, rolls out to your spaceport pad, and launches — gravity-turn ascent, stage separation, the works. The Moon it flies to is actually moving: transfer windows change your fuel bill in real time, just like real orbital mechanics. The planets are real NASA/USGS maps. Weather is simulated once for everyone — the storm cutting your solar output is the same storm your rival sees from orbit. Abandoned bases decay into ruins that other players can scavenge, so the map never clogs up. The pro