
STS2 Calculator — Slay the Spire 2 Tools & Calculators
Interactive calculators for Slay the Spire 2 strategy planning and combat optimization.
Slay the Spire Calculator — Stream 游戏 Slay the Spire 2 工具网站
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Interactive calculators for Slay the Spire 2 strategy planning and combat optimization.
Slay the Spire Calculator — Stream 游戏 Slay the Spire 2 工具网站

Block distracting websites by solving math or coding puzzles.
hackitup7 · HN
TLDR built a Chrome site blocker that lets you into distracting sites only after you do some math or simple coding (JS only right now). Direct link to extension (the site just gives you more context): https://chromewebstore.google.com/detail/sphinx-earn-your-di... Philosophically it's a speed bump rather than a hard gate, because you'll eventually tear a gate down but you'll leave a speed bump. I've always eventually removed site blockers, or just had them become a nuisance that I reflexively dismiss before getting to distracting sites. Site blockers don't really reduce the "start navigating to a distracting site" muscle memory, and they eventually just become annoying. Dopamine is a hell of a drug. At the same time, I've been getting frustrated that my intermediate/advanced math skills have atrophied, and becoming more senior in my career (plus AI...) has caused my coding skills to atrophy even further. Realistically I'm not going to force myself to do math or coding exercises aft

Compare Survivor.io game damage calculations and upgrade scenarios with manual ATK, skill, and mitigation inputs.
Survivor.io Calculator — 《弹壳特攻队》伤害与升级计算器,用统一参数比较装备、技能和升级方案

Level Devil is a platformer game testing reflexes with hidden traps and deceptive exits.
stigo · V2EX
终于把小游戏站后端管理系统做出来了,全程没写一行代码,都是 AI 写的... ## 用系统上的第一个站 👉 [Level Devil]( https://leveldevilgames.top/)  - 一个 SITE_ID 就是一个网站,后续持续运营上新页面只要后台管理页面鼠标点点就行了  - 前端模板交给 AI 就行了,碰到赏心悦目的直接 copy 过来 ## 接下来就是不断上站💪🏻💪🏻

Play an interactive horror experience inspired by the P.T. demo.
@mrcndrw · X
Hands down, still the best thing I've built with Claude Code... A homage to the awesome P.T. Demo by the legendary @HIDEO_KOJIMA_EN

Forge creatures in a 3D game with GPU-simulated water physics.
@rand_monsterlab · X
A monster walks into a GPU-simulated pond. Reactive SPH water in the browser with @threejs + WebGPU. Every movement sends ripples through Coming soon. Follow @rand_monsterlab: #ThreeJS #WebGPU #VibeCoding #IndieGame #Monster

Free calculator for Genshin Impact damage output with character presets and customizable inputs.
GI Damage Calculator — 《原神》伤害计算器,可调整角色、武器、圣遗物和敌人参数比较配装结果

A capture-the-flag game where you use prompt injection to make AI agents break their rules.
yuvvantalreja · HN
I Built a Capture the Flag Arena for Agents

Calculates the optimal Minecraft enchantment anvil order to minimize XP costs.
Minecraft Enchantment Calculator — Minecraft 附魔合并顺序计算器,寻找铁砧经验成本更低的书籍与装备组合顺序

Scoply turns agency client meeting transcripts and scope baselines into risk flags, scope-change alerts, and protection-ready follow-ups
@theshaunak_twit · X

Open-source remote control for Claude Code and Codex on iOS, Android, and web.
@Ex3NDR · X
Few days ago Happy had a birthday. Tried to refresh one of the most neglected part of it: our Happy Website: also i built a new harness called “rig”. i started to use at work recently instead of codex/claude code and i liked how it does work. i want to share this with everyone. it is a codex and cause code reimplemented using Pi, but keeping native prompts and expanded a little for uniformity (like added workflows to codex yay!). when something new released that is worthy of porting - i ask Sol to mim for prompts or read sources directly and i can have a feature within an hour. why this is needed? i was constantly blocked by the needing of integrating a lot of models together, which each has their own harness or many doesn’t have any, but i didn’t want to go too far from native and don’t like the idea of extensions - i want experience to be the same everywhere. i think configuration > extensions. more soon

Scores AI-generated ad creative and returns verdicts (run/fix/kill) via MCP and REST API.
ds246 · HN
Spendict – a performance marketer's verdict for AI agents, over MCP