
Civilization II — Browser Recreation
Play a browser-based recreation of the classic Civilization II strategy game.
wan0net · HN
HTML5 port of Civilization 2: MGE
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Play a browser-based recreation of the classic Civilization II strategy game.
wan0net · HN
HTML5 port of Civilization 2: MGE

Play a strategy game about the AI race where you govern the US or China through 2030.
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik

Play strategic games against AI models and see how different LLMs rank on an objective leaderboard.
masterchef2209 · HN
I created a platform to check which AI models is the best gamer

Play a multiplayer strategy game where you run a corporation across the Solar System.
@OlesaAI · X
🚀 I'm building Solar Empire — a browser MMO strategy set in one seamless, living Solar System. And here's the twist: the entire prototype was pair-built with Claude Fable 5. The game. You run a private corporation. You start on Earth, where the geology is hidden — buying a hex IS the prospecting, so every claim is a gamble. Power plants feed mines, smelters feed factories, and a player-driven market ties it all together. Then you go to space. A rocket is assembled at your factory, rolls out to your spaceport pad, and launches — gravity-turn ascent, stage separation, the works. The Moon it flies to is actually moving: transfer windows change your fuel bill in real time, just like real orbital mechanics. The planets are real NASA/USGS maps. Weather is simulated once for everyone — the storm cutting your solar output is the same storm your rival sees from orbit. Abandoned bases decay into ruins that other players can scavenge, so the map never clogs up. The pro

Explore the galaxy, mine resources, build trade empires.
@Vo_exp · X
Void Explorer is live. A persistent multiplayer space game. Land on planets, mine resources, build your economy, compete across an infinite universe. Free, in your browser. I designed and directed it end-to-end, built with Claude. #indiegame #spacegame

Explore world history through an interactive map of civilizations, empires, and historical figures.
@_heysumit · X
Just shipped an interactive world explorer. watch empires rise, discover notable historical figures, and explore ancient places. live: #buildinpublic #nextjs #webdev #ai

Build and manage a data center campus with power, cooling, and GPU economics.
@PredictionsEdge · X
Check this Data center tycoon game. Think SimCity but for AI infrastructure: Land, power, cooling, GPUs, grid constraints, financial and operational reports.

Debate with AI-powered historical figures in real-time cross-temporal conversations.
回音堂 — 借助 AI,用对话的方式讲述历史故事 - [更多介绍](https://github.com/ruanqizhen/anachron)

Play Future Crew's 1993 PC demo directly in your browser, rebuilt from original sources.
chrisstanchak · HN
Future Crew's 1993 Second Reality, rebuilt by AI agents, no emulation

A branching novel written collaboratively by people's AIs, with weekly canon chapters.
@embayllc · X

Analyze chess games with natural language explanations using an open-source browser tool with no login required.
u/ICARUS_2X · Reddit
Spent 7 months building a FOSS platform for natural-language chess analytics (No LLM) Hey guys, I've released CHONSE2, an open-source game review platform that offers unlimited analysis and move explanations without using hallucination-prone LLMs, running entirely in your browser. chonse2.com But Lichess is free, so why use this? Some have asked. It expands on Lichess's feature set a few different ways: Full analysis (accuracy/elo estimations/eval graphs, etc) requir

An interactive Middle-earth inspired pixel RPG portfolio. Build. Automate. Explore.
@AriseXaenon · X
Any feedback on my Web developer portfolio? A bit nerdy If you’re using mobile. Joystick is on the bottom left invisible