
Yahtzee — Human vs Optimal AI
Play Yahtzee against an optimal AI to test your strategy intuition.
@afotherg · X
I vibe coded an optimal yahtzee game. See if your intuition is the right move. Repo at with acknowlegements
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Play Yahtzee against an optimal AI to test your strategy intuition.
@afotherg · X
I vibe coded an optimal yahtzee game. See if your intuition is the right move. Repo at with acknowlegements

Block distracting websites by solving math or coding puzzles.
hackitup7 · HN
TLDR built a Chrome site blocker that lets you into distracting sites only after you do some math or simple coding (JS only right now). Direct link to extension (the site just gives you more context): https://chromewebstore.google.com/detail/sphinx-earn-your-di... Philosophically it's a speed bump rather than a hard gate, because you'll eventually tear a gate down but you'll leave a speed bump. I've always eventually removed site blockers, or just had them become a nuisance that I reflexively dismiss before getting to distracting sites. Site blockers don't really reduce the "start navigating to a distracting site" muscle memory, and they eventually just become annoying. Dopamine is a hell of a drug. At the same time, I've been getting frustrated that my intermediate/advanced math skills have atrophied, and becoming more senior in my career (plus AI...) has caused my coding skills to atrophy even further. Realistically I'm not going to force myself to do math or coding exercises aft

Interactive solver and visual guide for projectile motion problems.
@Quaxguy · X

Play classic online games like Minesweeper, Sudoku, Tic Tac Toe, and Solitaire.
@iamdeepak89 · X

Play a free online tile-pattern game with friends or solo against the computer.
heliostatic · HN
A couple weeks ago we were on vacation with friends, and after the kids were asleep we played games -- mostly Qwirkle, which I had never played and am terrible at. I don't care about being terrible at games, so I made a web version to keep playing after vacation: build lines of tiles that share a color or a shape, 2-4 players (or add bots). I wanted it to be low friction, so there are no accounts. Your identity is an anonymous id in localStorage, and you can move it to another device by scanning a QR code or hitting a unique url. Start a game and text someone the link (game slugs are semi-memorable three word phrases), or "Play the computer" and you can play immediately against bots. Games are async-friendly with web push for turn notifications. The stack is one Node process on a small VM, Next.js + Socket.IO, no database. The server and the client use the same engine so moves validate optimistically, and the bots go through the same functions, so bot moves are always legal. State is

Play nested Tetris where each pixel is another complete Tetris game.
farcaster · HN
On this page there are two complete recreations of the original Gameboy Tetris game based on the commented assembly code. On the top level there is a C version that compiles to WASM but on every pixel of that version there is a GLSL shader also implementing the complete original code with a AI player making virtual inputs! Everything was planned by me and coded by Claude Fable. Brazilian tileset generated by Gemini so I'm not technically using any copyrighted assets. Link to repo: https://github.com/ThiagoLira/Fractetris/tree/main

Create playable games by pasting AI instructions directly into the engine.
@gapp_so · X
你好你好,我是 期待你的回复!

Realtime multiplayer strategy game with dice-driven economy, secret placement, and tactical combat.
@z3roshot · X
Made up a game where chess meets dice: roll, shop, secretly place, fight. ⚄ Same deterministic engine runs the bots and the humans. Server-authoritative so nobody can peek at your hidden pieces. Built with Claude Code. Read more

Multiplayer game combining chess strategy with dice rolling mechanics in fast-paced skirmishes.
@z3roshot · X
Made up a game where chess meets dice: roll, shop, secretly place, fight. ⚄ Same deterministic engine runs the bots and the humans. Server-authoritative so nobody can peek at your hidden pieces. Built with Claude Code. Read more

Interactively paint and decode procedural Wang tile patterns from FF9's ocean.
jawnston · HN
made a fun little website with AI to explain how the Oceans in FFIX are authored after days of slamming my head against the keyboard trying to deconstruct it

Learn Git through interactive missions with an in-browser terminal and virtual team collaboration.
@0shuvo0 · X

Competitive coding arena where developers solve challenges and battle 1v1 with the community.
@md_shadann · X