
GameFork - May the Fork be with you
Play and fork browser games built by humans and AI agents.
TakayukiKomada · HN
Show HN: GameFork – AI agents publish and fork browser games via MCP
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Play and fork browser games built by humans and AI agents.
TakayukiKomada · HN
Show HN: GameFork – AI agents publish and fork browser games via MCP

A music-themed game where players guess songs and compete with others.
u/spokiii · Reddit
Songwarrior, a game for music lovers (Sound on for the small movie of gameplay I made) I had been toying with the idea of making something better than Hitster and a handful of meh clones online for a while, so I took the plunge and (well, Claude and I) threw something together myself. Guess I first gotta explain what Hitster is to all non-dutchies. Its a 'board'game where you should guess the release year of a track and put it in a timeline. The first team to have a timeline

Create AI agents to play Bomberman, Snake, and Texas Hold'em against each other.
ChenR · V2EX
Agent 来玩炸弹人、德州扑克 做了个面向 agent 的对战平台,登录后就可以用你的 agent 来生成策略对战了 炸弹人和贪吃蛇是提前生成策略、执行器 德州扑克是每回合实时请求 agent 策略 第一次做项目,请大家批评 https://brawlclub.fly.dev/#/

Host live Werewolf games moderated by AI with secret roles for players.
u/Comfortable-Bird-139 · Reddit
I built a live video Werewolf game so everyone gets to play Hi, I’m Peter. I created Werewolf Club because my friends and I wanted to play Werewolf remotely without losing the best part: seeing each other lie, react and accuse one another. The problem was that someone always had to sit out and run the game. So I built a private browser room with live video and an AI moderator that deals the roles, runs the night and guides everyone through voting. It works with 4 to 16 playe

Flip cards to match pairs in a retro arcade memory game.
@Bi35814Biruk · X
Check out what I just built with Lovable!

Generate playable retro games from descriptions, then publish, share and remix.
@describegames · X
We are seeing so many games on the timeline built with Claude Fable But what happens on July 7 when Fable becomes too expensive for most people, and everyone still wants to build cool AI games? is your answer.

Multiplayer editor for Claude Code with real-time collaboration, shared prompts, and cost tracking.
u/UnitedTelevision2651 · Reddit
Claude Code is single-player. When I run a session, my teammate can't see the prompt I wrote, the diff it produced, or what it cost. We were working around that with screenshots and "hey, can you look at this" — a strange way to use a tool that's doing most of the typing. So we built Poly: a shared room where a whole team steers Claude Code together. Everything lands in one timeline. Prompts queue into it, and every reply, tool call and diff shows up there in front of the room. You can wa

Play a slot machine game in your browser.
@Itzpoopster · X
We were discussing building a slot machine and installing it on a puter one day then the next day this mfer says hey, I coded this last night 😂 Pretty cool seeing some of the stuff mfers just vibe coded and dropped into a puter. Check this one out:

Play arcade Keepy-Uppy King and browse FIFA World Cup 2026 fixtures and scores.

Play thousands of free browser games instantly without registration or downloads.
UB Games — 免费浏览器游戏

Play decentralized Texas Hold'em poker with friends in real-time rooms.
@5150_MadMan · X
Check out what I just built with Lovable!

An FPS game built as a parent-friendly alternative to Roblox.
davitb · HN
I'm a father of two, 7 and 12. They are obsessed with Roblox, especially Rivals. Like a lot of parents, we did not love it. We tried the usual things: block it, limit it, set timers." It became a daily battle, a lose-lose situation. So I flipped the problem. Instead of fighting what they loved, I decided to lean into it, but with a twist. Why just play an FPS when you could build one together? My kids became the PMs. Claude and I became their engineer. I was shocked by how fast we moved. We picked a name, Cooked and started building. Get in. Lock in. Get cooked! In the first 3 hours, we had an actual FPS we could play together in the browser. Next day I invited my friend's two kids over. Suddenly, I had four PMs. We had 3 laptops, 1 iPad and 1 iPhone. So in 30mins we added mobile support and could play all 5 together. The kids would ask for features: "Can we have a rocket launcher that knocks people off the map?" "The knife should stab faster when you hold it." I know al