
Design. Animate. to Code.
@JamesAuble https://t.co/GdUqHtJjbA
@Jasoliyaharsh1 · X
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Tech stack
60 projects

@JamesAuble https://t.co/GdUqHtJjbA
@Jasoliyaharsh1 · X

Play chess online or against AI, with mini-games deciding every capture.
@GeorgeGognadze · X
Hi, I’m building the new chess version where mini games decide the capture @dualchess

Marcus AI: Habit Tracker Features Philosophers Pricing Join waitlist Coming soon to iOS & Android The habit trackerthat listens back. Track your daily habits. When you stumble,
@yair_dev · X
Released today: speak with ancient philosophers to discuss your habits, speak about general philosophy, and directly manage your habits and check-ins through the chat.

Adjust neural network weights to fit data curves in this browser-based game.
Gooblebrai

A visualization language designed for AI agents to create and interact with charts.
chenglong-hn · HN
Data visualizations are the bridge between user and data. But building AI agents that can generate visualizations reliably can be very tricky: - simple chart specs can be reliable, but generated charts are often of low quality due to reliance on system defaults; - complex chart specs with explicit details can produce good-looking charts, but they are verbose and agents can struggle with reliability We figured out it is a limitation on the language issue (not just AI capability thing) -- current visualization languages are a bit too low-level for AI agents, requiring them to explicitly make visual decisions that are supposed to be handled by a good compiler. Flint is a visualization intermediate language to address this issue, allow AI agents to solve this last-mile human-agent interaction problem. It provides a simple semantic-type based specification, and contains a layout optimization engine that can produce good-looking charts (filled with derived low-level details) from simple

Fan-made sandbox game where you explore, collect seashells, and earn badges.
@sun_dundun · X
做了一个游戏平台,全部使用Ai 来生成 #cursorcamp #game #Ai

Online chess platform for kids with a focus on privacy and safety.
Jeffery

AI-powered platform for dealerships managing inventory, leads, sales, finance, and customer relationships.
@creativmaverick · X
Just launched BookToDrive an AI-powered dealership platform that brings inventory, leads, sales, finance, and customer management into one connected system. 🌐 Built with #Base44 🚀 #BookToDrive #BuildInPublic #AI #SaaS

AI platform for researching, backtesting, and automating trading strategies without coding required.
u/person-person12 · Reddit
The honest reality: Building more SaaS features can do more harm than good Nine months ago, my SaaS was called WealthLearn . At the time we had built Market Research, Backtesting, AI Tools, TradingView Indicators, Portfolio Analysis, Broker Connections, Automation, Education, and even a separate Futures Application for MacOS/Windows. The problem was that every time I explained the company, I had to list all of those things. Our team understood how everything connected b

Generate playable retro games from descriptions, then publish, share and remix.
@describegames · X
We are seeing so many games on the timeline built with Claude Fable But what happens on July 7 when Fable becomes too expensive for most people, and everyone still wants to build cool AI games? is your answer.

Build robot programs by snapping blocks together with drag-and-drop simplicity and wireless Bluetooth control.
@danenja · X
Unrot the brain. Build a robot.

AI productivity app that breaks projects into 5 daily moves and alerts you when you drift.
@Perception95358 · X
Got my first paying customer yesterday from Reddit outreach