
Ripple
Interactive wave generator powered by physics simulations.
@Chris73ai · X
Finished this up recently, it’s a wave generator based on physics. Purely for fun 😁
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Interactive wave generator powered by physics simulations.
@Chris73ai · X
Finished this up recently, it’s a wave generator based on physics. Purely for fun 😁

Monitor AI costs by feature, forecast spending, and set guardrails for your team.
@eastbase_studio · X


Tap targets before they disappear in this responsive arcade game.
@WeigertGab46635 · X
Check out what I just built with Lovable!

Multiplayer game combining chess strategy with dice rolling mechanics in fast-paced skirmishes.
@z3roshot · X
Made up a game where chess meets dice: roll, shop, secretly place, fight. ⚄ Same deterministic engine runs the bots and the humans. Server-authoritative so nobody can peek at your hidden pieces. Built with Claude Code. Read more

A bonding-curve launchpad, multichain by design. Graduate to a locked pool position at 3.7 ETH.
@da99fun · X


Asset Extra tags your tools and vehicles, lets your crew book them out with a scan, and alerts you the moment something's damaged or due a check. Offline-first, built for field tea
@CooksonRetail · X
👋 we are working on

Defend the NetWatch Core from waves of Rogue AIs in this real-time tower defence game.
xeonax · HN
Towerpunk Cyberdefence

Interactive 3D game and tech demo optimized for high frame rates on mobile.
@victor_vibing · X
Yes, I'm aware. Which is why my vibe coded game/tech demo works as high as 120 FPS on mobile.


A reverse proxy and circuit breaker that enforces fail-closed protection for AI agents.
varad-khoriya · HN
Loopers – Fail-closed reverse proxy and circuit breaker for AI agents