
Scritchy Scratchy - Free Online Scratch Card Game | Play Now
Drag your mouse to scratch virtual lottery tickets and unlock automation in this free online game.
Scritchy Scratchy — Free Online Scratch Card Game | Play Now
The full gallery
Tech stack
60 projects

Drag your mouse to scratch virtual lottery tickets and unlock automation in this free online game.
Scritchy Scratchy — Free Online Scratch Card Game | Play Now

Blow up real buildings in 3D across any city with physics-driven destruction and debris.
@ella_apps · X
- boom any building game BTW let's connect

Turn screenshots into polished designs using a Chrome extension and web-based editor.
@buildwithshyam · X

Calculate Mii personalities for Tomodachi Life by adjusting sliders for traits.
langren · V2EX
[分享创造]Tomodachi Life Personality Chart & Calculator Tomodachi Life Personality Chart & Calculator:https://tomodachi-tools.com

Create professional invoices, quotations, and receipts instantly without signup.
@nametsobuilds · X


Upload your face to see yourself placed in absurd and cursed situations.
@begtinOji · X
Vibe coded clumsy app for Higgsfield contest: #HiggsfieldApp


A guided framework to process emotions, reduce mental noise, and make better decisions.
@wellwibuzz · X

AI-powered movie discovery platform
@nameisnotanoun · X

Practice prompt injection attacks against an AI agent across 10 levels.
Getchowned · HN
The AI Lethal Trifecta

A visualization language designed for AI agents to create and interact with charts.
chenglong-hn · HN
Data visualizations are the bridge between user and data. But building AI agents that can generate visualizations reliably can be very tricky: - simple chart specs can be reliable, but generated charts are often of low quality due to reliance on system defaults; - complex chart specs with explicit details can produce good-looking charts, but they are verbose and agents can struggle with reliability We figured out it is a limitation on the language issue (not just AI capability thing) -- current visualization languages are a bit too low-level for AI agents, requiring them to explicitly make visual decisions that are supposed to be handled by a good compiler. Flint is a visualization intermediate language to address this issue, allow AI agents to solve this last-mile human-agent interaction problem. It provides a simple semantic-type based specification, and contains a layout optimization engine that can produce good-looking charts (filled with derived low-level details) from simple