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Tech stack
60 projects


Run multiple coding agents on a shared canvas with automatic file conflict prevention.
moss_ab_mirande_ney · Product Hunt
Murmell Cloud canvas where your team and AI agents works together

Create and edit presentations entirely in one HTML file with real-time collaboration.
starfallg · HN
Bento - An entire PowerPoint in one HTML file (edit+view+data+collab)

Intelligent creative operating system that helps creators transform ideas into meaningful work.
@amruthashwa · X
AI powered Creator OS for content creators

Free-to-play multiplayer flight simulator in your browser where you dogfight with other players online.
@TechMomentum_ · X
One guy. Three hours. A flight simulator, built inside a browser. Pieter Levels prompted Cursor and Grok to build from scratch, vibe coded almost entirely live on X. 17 days later: $87K a month. 320,000 people dogfighting strangers online. Elon Musk tweeting about it. The money came from ad slots on the terrain, zeppelins, billboards, about $5K a pop, sold straight from his own account. No team. No pitch deck. Just a guy shipping alone with tools most of us already pay for. This is what solo looks like now. #buildinpublic

Create AI-generated videos using a browser-based visual node editor.
u/sprth1w · Reddit
I built a node based graphics/video editor and created an anime series to market it. Hey, For the past few months, I've been working on https://gatewai.studio in my free time (Since I am working as freelancer it is a lot 😄). It is a browser-based node editor for building generative AI video and graphics workflows. I wanted to build an interface that is both easy to use and powerful at the same time. So I built a node editor that runs straight in the browser using WebGPU, lets you chain

Create animated videos from prompts or URLs using AI; edit with keyframes and effects, export as MP4, WebM, or GIF.
u/Savings_Wolverine408 · Reddit
turns out you can make launch videos in the browser now! turns out you can make launch videos in the browser now, and Claude Opus is doing the heavy part we have been working on vidmo.app , a free browser based motion design editor for making product videos, launch clips, social ads, and simple motion graphics without opening After Effects. the idea is not to make another AI video toy where you type one prompt and get stuck with whatever comes out. the editor works more lik

Explore a browser-based databox cluster simulator featuring raft consensus, key/value sharding, and blob storage.
SamInTheShell · HN
My Fable 5 Project Was a Multiraft Database and Blob Store

Host and join tech events and hackathons in a 2D virtual world.
@vaultmeet · X

Capture UI elements with code context and screenshots to share with AI agents for debugging visual bugs.
Loerei · HN
I found that describing where a broken UI is and taking screenshots for AI agents really sucks. I’m too lazy to explain an indescribable visual bug or capture a millisecond-long flash. I also don’t want to remember which file defines an element, whether it's right in the .tsx or a problem with the Parent Styles in .css. And even if you can point out the exact file, your agent still has to dig through thousands of lines of code to know what on earth you're yapping about. In a 7700-file monorepo like Cal.com, simply giving the right file in the prompt for your agent saves about 68.9% of execution time and 94.2% of the tokens your agent needs to digest. HoverSource gives all the needed information and further pushes it to -88.5% time and -94.5% tokens, basically skipping the entire digging session and jumping straight to reasoning and executing. The save is linear to how big your codebase is. I want to save tokens, but don’t want to spend my time and energy digging manually, and a junio

Shufaf is an interactive image workspace built to help developers and designers instantly visualize, test, and perfect their assets in different UI components and mockups before de
@ramio_io · X

Visual editor for configuring multi-agent LLM systems with local inference.
sascha10000 · HN
Multi-agent LLM editor with local inference via WebSockets