
TowerPunk: Cyber Defence
Defend the NetWatch Core from waves of Rogue AIs in this real-time tower defence game.
xeonax · HN
Towerpunk Cyberdefence
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Defend the NetWatch Core from waves of Rogue AIs in this real-time tower defence game.
xeonax · HN
Towerpunk Cyberdefence

Play a multiplayer strategy game where an AI serves as the game master.
jklewis · HN
Machinations – a multiplayer strategy game where LLM is the game master

Command an AI agent to fight battles in a multiplayer wuxia game using strategy prompts.
江湖论剑 — 武侠题材的 AI 智能体对战网页游戏。玩家不直接操作角色,而是写一段策略提示词(也可用 Claude Code、Copilot 等生成),由 AI 代理逐回合执行战斗决策;含 1v1 天梯、多人副本、宗门群战三种模式,对局可回放

Play a strategy game about the AI race where you govern the US or China through 2030.
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik

Discover games and apps available in your country with official download links.
@hamidu_harif · X
Check out what I just built with Lovable! 🚀 It’s finally live! Just launched my new website. Built from the ground up with big things in mind. 🌐🔥 Check it out 👇

Start with 8 pawns and evolve your chess army into a unique fighting force.
penkovsky · HN
EvoChess – start with 8 pawns, evolve your army

Multiplayer real-time word puzzle game where players battle with vocabulary challenges and fast thinking.
@Harshit01631557 · X
Words of Word is a multiplayer- thrilling word puzzle game designed for smart people who love brainstorming, vocabulary challenges, and fast-thinking gameplay. Try with your friends :

Collect, battle, and evolve digital creatures in a browser-based game.
@playxbeasts · X

Command a pirate ship in multiplayer naval battles with cannon fire and leaderboards.
@andrewwilkinson · X
As an avid pirate enjoyer, i have enjoyed having a look at the PoP repo they open sourced Threw some of the ship assets and stuff into my OG vibe coded game 🏴☠️ still the best junk pirate BR built on @threejs

A card-based battle game for learning languages.
@maxhertan · X
I vibe coded a language learning game too!

Realtime multiplayer strategy game with dice-driven economy, secret placement, and tactical combat.
@z3roshot · X
Made up a game where chess meets dice: roll, shop, secretly place, fight. ⚄ Same deterministic engine runs the bots and the humans. Server-authoritative so nobody can peek at your hidden pieces. Built with Claude Code. Read more

Real-time multiplayer space combat with physics-driven flight mechanics in your browser.
u/vilos5099 · Reddit
Working on SVG animations for a game. This is my cat Milo, composed of SVGs, following my cursor His face is composed entirely of SVGs. I'm using a PID so that there's a more natural movement to the head as it tracks the cursor around the page. I'm considering using animated faces in my web game: https://nebulaser.io (one inspiration is Star Fox 64), so this is a prototype of how those animations might look and feel. submitted by /u/vilos5099 to r/SideProje