
Fake Zoom
Simulate a video meeting with AI-generated coworkers using voice commands and draggable participant tiles.
stets · HN
Fake Zoom, hang out with AI coworkers and feel the synergy
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Simulate a video meeting with AI-generated coworkers using voice commands and draggable participant tiles.
stets · HN
Fake Zoom, hang out with AI coworkers and feel the synergy

Give your NPCs persistent memory, evolving mood, and per-player relationships. Unity SDK ready. An alternative to Inworld, Convai, and Charisma.
@_itsrishabhh · X

Tabletop RPG campaign organizer with session journal, wiki, and maps that auto-populate from your notes.
u/gomental · Reddit
Free campaign wiki for tabletop groups. Getting my D&D notes out of my phone app The problem is narrow and real: a D&D group generates a hundred names over a campaign and remembers about nine of them. Every table solves this with a Google Doc that nobody reads twice. Tavern is a session journal and a wiki that populate each other. Write a note, mention a name, that name becomes a linked page carrying every session it appeared in. Plus a map with pins, character sheets, and a GM combat track

Create system-ready NPCs, creatures, and relics, connect them to your campaign, and bring everything to the table with Run Mode and Player Companion.
@GibborimGames · X
is a tool for GMs to create and organize their TTRPG campaigns. In soft beta right now before launching full later this month. Started with my brother (rip), and finishing it (and our games) in his honor.

Experience a fantasy world where AI agents act as players.
@nielsenburm · X

Play a text RPG where AI narrates the story while game code controls mechanics.
u/OldWiseSloth · Reddit
Heya! I'm building a text RPG where the AI is only allowed to narrate — actual game code controls every number, need Feedbacks/suggestions/tests! Cheers! "bow" Solo dev here, zero coding sense. Been building this for months and it's finally at a point where I want more people breaking it. It's called Realms: Shinsekai — a browser text RPG. The pitch is simple: most AI text games fall apart because the model controls everything, so your HP drifts, your gold appears out of nowhe

Play D&D-style adventures with an AI dungeon master, with memory and dice rolls.
zachary_fiel · Product Hunt
AI Taverns An AI dungeon master for solo D&D-style adventures

A game vibe-coded using AI agents.
@RanMarim4s · X
Vibe coding an entire game with AI agents sounds wild. Time to go test it out on 💎

@master_jpma my project : https://t.co/EPGJ7MymV4 a economy multiplayer game up to 8 People
@Mid_Art_Market · X
my project : a economy multiplayer game up to 8 People

Play live Werewolf games with AI moderation and secret roles.
u/Comfortable-Bird-139 · Reddit
I built a live video Werewolf game so everyone gets to play Hi, I’m Peter. I created Werewolf Club because my friends and I wanted to play Werewolf remotely without losing the best part: seeing each other lie, react and accuse one another. The problem was that someone always had to sit out and run the game. So I built a private browser room with live video and an AI moderator that deals the roles, runs the night and guides everyone through voting. It works with 4 to 16 playe

A browser-based multiplayer party game inspired by Dixit where players use their phones as hands and the TV as the table.
u/Snoo_6003 · Reddit
I built a couch multiplayer game where the TV is the table and each player's phone is their hand I was trying to do some vibe coding and had no idea what to do so I built a free browser-based party game inspired by Dixit — DIGXIT I wanted something we could play with friends in the living room without passing cards around, so I built DIGXIT . The idea is that the TV becomes the game table , while each player uses their own phone to privately see their cards, choose cards and vote. I

A choose-your-own-adventure game with 3 acts, 18 quests, 112 scenes, character creation, and stat rolls.
@troychaplin · X
I vibe coded a choose your own adventure game while learning more about the Interactivity API. Theme from @bymilesai and story was me with an assist from Claude! Game contains 3 acts, 18 quests and 112 scenes, character creation, stat rolls and more!