
Blinn Motion — Figma Motion → real code
Export Figma Motion timelines and play them in JavaScript frameworks and React Native.
@buildwithiso · X
Motion To Code
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24 projects

Export Figma Motion timelines and play them in JavaScript frameworks and React Native.
@buildwithiso · X
Motion To Code

Convert images to 3D models for games, 3D printing, Blender, and web.
NanaVis — Nano Banana 驱动的 AI 图片编辑工具

Animate old photos into lifelike videos to preserve memories.
Deep Nostalgia AI — 借助人工智能照片动画,将家庭照片转变为引人入胜的动画视频,为珍贵的回忆注入活力的网站

Generate 3D models, characters, and animations from images or text.
zaczuo · Product Hunt
V2Fun Generate 3D character with 8K textures and AI motion capture

Play a browser-based game about conquering the world.
pzxc · HN
I've been using AI (mostly Claude, a little Cursor) to make video games, publishing a new one every day, for over 2 months Today's game is a simplified Risk clone called World Domination. Happy to answer any questions, would love any feedback!

Cast your line, dodge on descent, hook items, sell them, and upgrade to fish deeper.
@mobxgames · X
What do you think of my latest vibe-coded game? Feel free to try it out:

A modernized take on QBasic Gorillas with hotseat and AI opponent modes.
TonyAlicea10 · HN
QBasic Gorillas (Repeeled)

Benchmark AI models by having them animate a 3D banana plant's full lifecycle.
fran-mora · HN
I gave 5 AI coding agents one prompt: grow a banana plant through its whole life in three.js: sprout, leaves, flower, fruit, rot, then pups that restart the loop. It's deceptively simple and yet very hard to get right from procedural code: you have to write working three.js and understand how the plant is actually built; how it hangs, ages and decays. Get the biology wrong and the code renders something weird. These are agents, not bare models (Claude Code and Codex for now). They can use tools, including playwright to check their work and improve it.

Select a historical photograph and AI generates a cinematic mini-documentary that walks you inside the moment.
@cdgarciabauza · X
Just shipped Step Inside — enter iconic historical photographs with AI-generated cinematic mini-docs. Touch a photo, choose a style, and the camera walks you inside. Built with Claude + Higgsfield MCP. 👉 #HiggsfieldApp #StepInside #BuildInPublic

Get AI-powered solutions for Block Blast puzzles by uploading a screenshot.
BlockBlastCheat — 为你的 Block Blast 游戏提供最佳解法

Real-time multiplayer quiz game with AI host, 30+ game modes, and exam prep packs.
@deebee230730 · X

Play nested Tetris where each pixel is another complete Tetris game.
farcaster · HN
On this page there are two complete recreations of the original Gameboy Tetris game based on the commented assembly code. On the top level there is a C version that compiles to WASM but on every pixel of that version there is a GLSL shader also implementing the complete original code with a AI player making virtual inputs! Everything was planned by me and coded by Claude Fable. Brazilian tileset generated by Gemini so I'm not technically using any copyrighted assets. Link to repo: https://github.com/ThiagoLira/Fractetris/tree/main