
AETHERFALL — Requiem of the Seventh Star
Play a turn-based JRPG battle demo with canvas parallax effects and summon sequences.
sherujgr · HN
Impressive turn-based RPG prototype built with Opus 5 in 20 min
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19 projects

Play a turn-based JRPG battle demo with canvas parallax effects and summon sequences.
sherujgr · HN
Impressive turn-based RPG prototype built with Opus 5 in 20 min

Convert text scripts into AI-generated faceless videos for YouTube Shorts, TikTok, and Instagram Reels.
@jaeholeeeee · X
High-end AI video studio Currently pivoting to BYOK model from expensive subscription plan

Create travel map animation videos from your trip stops without learning timeline tools.
@yan_ianthe · X
Shoutout to travelboast and — gorgeous travel map animations. I just wanted one for my own trip without learning a timeline. so with GPT 5.5 vibe coding I shipped ✨Free, browser-only, no login, type your stops → get a video. this is what "vibe coding a weekend project" actually looks like: no spec, no figma, just "build me X" in a chat window.

Fan-made sandbox game where you explore, collect seashells, and earn badges.
@sun_dundun · X
做了一个游戏平台,全部使用Ai 来生成 #cursorcamp #game #Ai

Launch robot payloads and refactor celestial mass to build a Dyson swarm before Earth is destroyed.
@JonathanCochran · X
Not quite Acelerando, but I vibe-coded a game: Recompile the Moon 🌙 Launch robot payloads, refactor celestial mass, and build a Dyson swarm before Earth gets wrecked. Built with Codex 5.6-sol, inspired by your “vibe-code a game” challenge:

Gate any REST API with per-request USDC payments, settling instantly on-chain.
@0xanukul · X

Navigate an electron through a neon obstacle course in this fast-paced arcade game.
leeswal · V2EX
Electron Dash 节奏很快的平台跳跃游戏 游戏里你要控制一个宇航员在太空隧道里不断向前跑,一路躲开各种坑洞、障碍物和激光。随着速度越来越快,对反应速度和操作的要求也会越来越高,一不小心就会掉下去,只能重新开始。 操作很简单,上手就能玩明白: ← / A:向左移动 → / D:向右移动 ↑ / W 或 Space:跳跃 游戏没有复杂的规则,目标就是尽可能跑得更远,挑战更高的分数 游戏地址: https://electrondash.site/ https://i.imgur.com/7N3C3rx.png