
Opros app
Craft and visualize designs in a web-based creative studio.
@OprosOlamiflex · X
Check out what I just built with Lovable!
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Craft and visualize designs in a web-based creative studio.
@OprosOlamiflex · X
Check out what I just built with Lovable!

Visualize and deploy AI-generated backend code as a verifiable logic layer you can understand and own.
@SpalaAi · X

Relay brings team management, tasks and workflow orchestration into one place, and flags the risks that would cost you the deadline before they happen. Board, table, timeline, cale
@RelayOrchestrat · X
checkout to launch and manage your project

Organize thoughts into visual maps that extract key insights and transform them into documents and presentations.
u/shadowosa1 · Reddit
I rebuilt my landing page after 300+ visitors still didn’t understand what my app does. I’ve been building a spatial thinking environment called ThinkSpatial, and one of the hardest parts hasn’t been building the product. It’s been explaining what it is in the first few seconds. The basic idea is simple. You speak or type, and your thinking gets turned into a visual map instead of disappearing into a chat box, doc, or note-taking app. My first landing page was way too focused on showing h

Digital asset management platform for organizing and sharing visual assets with AI agent integration.
@raster_app · X

A visualization language designed for AI agents to create and interact with charts.
chenglong-hn · HN
Data visualizations are the bridge between user and data. But building AI agents that can generate visualizations reliably can be very tricky: - simple chart specs can be reliable, but generated charts are often of low quality due to reliance on system defaults; - complex chart specs with explicit details can produce good-looking charts, but they are verbose and agents can struggle with reliability We figured out it is a limitation on the language issue (not just AI capability thing) -- current visualization languages are a bit too low-level for AI agents, requiring them to explicitly make visual decisions that are supposed to be handled by a good compiler. Flint is a visualization intermediate language to address this issue, allow AI agents to solve this last-mile human-agent interaction problem. It provides a simple semantic-type based specification, and contains a layout optimization engine that can produce good-looking charts (filled with derived low-level details) from simple

Build AI image analysis workflows for labs without writing code.
mfisc_019 · HN
Countify – Collaborative No-code computer vision for labs

Collaborate on AI projects using a spatial node canvas to organize LLM context.
jebuehler55 · HN
I built a spatial node canvas to fix LLM context drift

Build audio synthesizers using visual node-based workflows in your browser.
Synthesizer Flow — 浏览器端模块化合成器,通过可视化节点和连线搭建音频工作流,支持实时声音合成、MIDI 音序及 AI Agent 辅助修改工程

Build production-ready AI agents using a visual canvas interface.
@salmanzafar949 · X

Create videos entirely through a single chat interface with AI-generated writing, voiceover, and editing.
u/Real-Estate-Agentx44 · Reddit
Built an AI video tool where one chat writes, voices, generates, and edits the whole video - is all-in-one actually useful or do you prefer separate tools? I've been building ViewPress AI , an AI video generator, and I'm at the point where I want honest feedback before I keep pushing in one direction. Instead of jumping between a script tool, a voice tool, an image/video generator, and an editor, you describe what you want in one chat and the agent handles the whole thing. It

Create AI-generated videos using a browser-based visual node editor.
u/sprth1w · Reddit
I built a node based graphics/video editor and created an anime series to market it. Hey, For the past few months, I've been working on https://gatewai.studio in my free time (Since I am working as freelancer it is a lot 😄). It is a browser-based node editor for building generative AI video and graphics workflows. I wanted to build an interface that is both easy to use and powerful at the same time. So I built a node editor that runs straight in the browser using WebGPU, lets you chain