
Tank & Tackle
Play a browser game featuring anti-gravity mechanics.
@_kidrah_24 · X
I vibe coded this game recently try it . Used anti-gravity for this .
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Play a browser game featuring anti-gravity mechanics.
@_kidrah_24 · X
I vibe coded this game recently try it . Used anti-gravity for this .

You've been challenged to a cursed battle. Tap to accept.
@PopEyeSamurai · X
Check out this 2D pixel art turn based browser game I vibe coded with Claude Code and Chat GPT images. Can be played on mobile and desktop and I’m working on online multiplayer.


Simulate portfolio withdrawals using a three-bucket strategy.
@mvo_guy_travis · X
I've noticed an explosion of new (free) financial tools from relatively amateur sources. Is this the vibe coded future?

Cijene, dnevne i tjedne promjene te trend za neodimij, disprozij, terbij, litij, kobalt, galij i druge rijetke metale.
@maric145896 · X
Check out what I just built with Lovable!

Free frontend developer tools for CSS generation, image compression, and more.
@iamdeepak89 · X

A visualization language designed for AI agents to create and interact with charts.
chenglong-hn · HN
Data visualizations are the bridge between user and data. But building AI agents that can generate visualizations reliably can be very tricky: - simple chart specs can be reliable, but generated charts are often of low quality due to reliance on system defaults; - complex chart specs with explicit details can produce good-looking charts, but they are verbose and agents can struggle with reliability We figured out it is a limitation on the language issue (not just AI capability thing) -- current visualization languages are a bit too low-level for AI agents, requiring them to explicitly make visual decisions that are supposed to be handled by a good compiler. Flint is a visualization intermediate language to address this issue, allow AI agents to solve this last-mile human-agent interaction problem. It provides a simple semantic-type based specification, and contains a layout optimization engine that can produce good-looking charts (filled with derived low-level details) from simple

A new goblin appears. The first person claims it. Anyone can steal it by paying the next price. Goblins never leave the collection.
@BryanMaxim · X
I just launched right now

Explore an interactive cylindrical 3D gallery built with Three.js
@kurichans_1996 · X
Cylindrical gallery built with @threejs 🤖 Generated with Claude Code Opus 4.7 demo:

Play a voxel platformer where you help Clawd the crab climb through a kiln to break the Kilnheart.
@davidyarham · X
🦀 I helped Clawd — Anthropic's little crab — fight through a cold dark kiln and break the Kilnheart. 60% fired, 18/35 glaze drops. KILN: a tiny voxel platformer built with Claude. Play it here:

Browser-based suite of privacy-first developer tools including JSON formatter, password generator, QR studio, and Base64 encoder.
@Toolkit__ai · X

ScoreClash - Predict scores, use augments, and climb the leaderboard!
@ScoreClash · X