
OwsterLabs – Mission-Based Math & Physics Learning Platform
Learn math and physics through cinematic missions and interactive physics simulations.
@electricdrago10 · X
The full gallery
Tech stack
16 projects

Learn math and physics through cinematic missions and interactive physics simulations.
@electricdrago10 · X

Race through 3D cube environments in this arcade game.
@dominguezdaniel · X
Play here! 🏎️ Built with Codex. Powered by Three.js. Deployed on Vercel.

Spot workplace hazards, use fire extinguishers, and run emergency drills in this free training game.
@zubidavies · X
Fire Training/Safety interactive game

Hunt targets with a bow in an arcade-style game.
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list: