
Run With Zombies | Real-world GPS zombie survival game
利用GPS在你周围对抗僵尸的实时生存游戏。
mfernandes · HN
Run With Zombies. A free browser game where GPS zombies chase you
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利用GPS在你周围对抗僵尸的实时生存游戏。
mfernandes · HN
Run With Zombies. A free browser game where GPS zombies chase you

在浏览器中对抗僵尸的第一人称生存游戏
u/Technical-Limit-1775 · Reddit
My 12-Year-Old Son Vibe-Coded a Zombie Game My 12-year-old son has been teaching himself to build with AI this summer. One of the things he made is DeadHours , a fully browser-based zombie game. https://DeadHours.net This is how he built it: Cursor AI mostly leveraging Sonnet 4.6, but recently switched to Grok 4.5 High Fast and going well. Next.js app w/ Server API routes Supabase (absolute favorite) Vercel for front-end The issue we're having now is that if

ZombieVault是一款交互式僵尸生存游戏,探索多个亡灵宇宙。
@Rajeev_Pogaru · X
ZombieVault: an interactive zombie survival site. I wrote a spec. Claude Code built all of it in one session. I didn't write a single line of code. My job was making the spec good enough that there was nothing left to guess. Live: If you played it — where did it break for you?

免费网页版射击游戏,具有街机风格动作。
Funny Shooter 2 — enjoy unblocked shooting games for free! Dive into exciting gun games with funny shooting action. Perfect for shooter game fans!

在 Doodle District 玩浏览器射击游戏。
@DoodleShooter · X
Try us: First vibe coded Online game

玩一个受P.T.演示启发的交互式恐怖体验。
@mrcndrw · X
Hands down, still the best thing I've built with Claude Code... A homage to the awesome P.T. Demo by the legendary @HIDEO_KOJIMA_EN

多人实时派对游戏,玩家快速传递炸弹直到爆炸。
@collabbyai · X
Built "Pass the Bomb!" 💣 just by chatting with AI — real-time hot potato chaos perfect for parties, family game night, or breaking the ice with strangers. Fork it, tweak the rules, make it yours on Collabby. Who's brave enough? #vibecoding #AI

用弓箭狩猎目标的街机游戏。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

互联网投票决定初创公司存活的竞技场
@nandi_reddy_ · X
I just launched Kill or Save. It’s an arena where founders submit their startups and the internet decides what survives. I’m looking for the first brave founders to enter: #buildinpublic #indiehackers

一款多人游戏,分享尴尬职场故事并与他人竞争。
@_theboat · X
We've all been there!

Rollin - 实时多人策略游戏,掷骰子、秘密放置和战术战斗。
@z3roshot · X
Made up a game where chess meets dice: roll, shop, secretly place, fight. ⚄ Same deterministic engine runs the bots and the humans. Server-authoritative so nobody can peek at your hidden pieces. Built with Claude Code. Read more

PokeTactics is a free Pokémon roguelike you play in the browser: manage your team like a coach, weigh the risk of every zone and win turn-based tactical battles. No download — star
@Vellidin · X