
Living Memory Engine | Memory that follows your agents.
为AI代理添加跨会话和设备的持久内存。
@v1b3_x · X
I built a persistent, Git-like memory engine for LLM agents so they never lose context across session. works with ClaudeDesktop <—> Claude Code <—> Codex
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为AI代理添加跨会话和设备的持久内存。
@v1b3_x · X
I built a persistent, Git-like memory engine for LLM agents so they never lose context across session. works with ClaudeDesktop <—> Claude Code <—> Codex

Asteroid Dodger - 躲避无尽小行星生存的极简浏览器游戏。
@amyr_ly18403 · X
🕸️ Just shipped Asteroid Dodger — a tiny browser game with ONE rule: survive. No download. No sign-up. Just you vs. an endless wave of asteroids. Any kind of donations help me a lot❤️🙏 Here's the link 🔗: #IndieGameDev #WebGame #BuildInPublic

一款使用你真实物资的合作生存模拟游戏。
@TX1977 · X
Check out what I just built with Lovable!

Level Devil 是一款测试反应速度的平台游戏,充满隐藏陷阱。
stigo · V2EX
终于把小游戏站后端管理系统做出来了,全程没写一行代码,都是 AI 写的... ## 用系统上的第一个站 👉 [Level Devil]( https://leveldevilgames.top/)  - 一个 SITE_ID 就是一个网站,后续持续运营上新页面只要后台管理页面鼠标点点就行了  - 前端模板交给 AI 就行了,碰到赏心悦目的直接 copy 过来 ## 接下来就是不断上站💪🏻💪🏻

A paid leaderboard watched by The Machine. Bid whole dollars for your ranking, climb the standings, and survive at #1 to win permanent rewards — a live reign timer counts every sec
@Swanswater_AI · X

Knowl is an MCP memory server for Claude Code, Cursor and Codex. What your agents work out survives the session, and a change retires what it replaced — so the answer they read bac
@dat999zx · X
I built Knowl so my AI agents stop forgetting what's true. One memory they all read and write, always current. Runs entirely local — Claude Code, Codex, Cursor. Or for team sync, and reach the same memory from Claude and ChatGPT on the web.

互联网投票决定初创公司存活的竞技场
@nandi_reddy_ · X
I just launched Kill or Save. It’s an arena where founders submit their startups and the internet decides what survives. I’m looking for the first brave founders to enter: #buildinpublic #indiehackers

A high-stakes live advertising death match. Pay to rank #1 and add seconds to the countdown clock. If the clock hits 00:00:00, the site dies forever and the #1 king is immortalized
@payordie_lol · X
keep that clock ticking! ❤️

点燃火焰、收集资源并在古老的洞穴中建立定居点的文字生存游戏。
@thewaveswatcher · X

在浏览器中对抗僵尸的第一人称生存游戏
u/Technical-Limit-1775 · Reddit
My 12-Year-Old Son Vibe-Coded a Zombie Game My 12-year-old son has been teaching himself to build with AI this summer. One of the things he made is DeadHours , a fully browser-based zombie game. https://DeadHours.net This is how he built it: Cursor AI mostly leveraging Sonnet 4.6, but recently switched to Grok 4.5 High Fast and going well. Next.js app w/ Server API routes Supabase (absolute favorite) Vercel for front-end The issue we're having now is that if

STARWRECK:驾驶飞船在街机游戏中生存。
zhy0216 · V2EX
vibe 了个飞船幸存者 地址 https://starwreck.zhy0216-66c.workers.dev/ 代码 https://github.com/zhy0216/spacecraft-survivor 目前只有一关 游戏结束可以选择上传游戏日志 我可以调试难度 vibe 的过程还是很愉快的

在 HOOD HOP 街机游戏中操控猴子吃香蕉、避免风险。
@ChaituBroh · X
Vibe coded a fan arcade game for @MonkeyHoodNFT and it's live 🐒 Eat some bananas, survive the chaos, don't get rugged. Go play and post your screenshot in the comments link: