
Replicant Space - API-first space exploration
API 优先的太空探索游戏,扮演复制人,从小行星带启动,穿越星系克隆自己。
mercutio · HN
Replicant Space – an HTTP API-based game based on the Bobiverse books
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API 优先的太空探索游戏,扮演复制人,从小行星带启动,穿越星系克隆自己。
mercutio · HN
Replicant Space – an HTTP API-based game based on the Bobiverse books

在浏览器中进行物理驱动的实时多人太空战斗游戏。
u/vilos5099 · Reddit
Working on SVG animations for a game. This is my cat Milo, composed of SVGs, following my cursor His face is composed entirely of SVGs. I'm using a PID so that there's a more natural movement to the head as it tracks the cursor around the page. I'm considering using animated faces in my web game: https://nebulaser.io (one inspiration is Star Fox 64), so this is a prototype of how those animations might look and feel. submitted by /u/vilos5099 to r/SideProje

Helios Control:浏览器型太阳系任务控制和实时遥测监控应用。
@ErwanCodes · X
I created Helios Control entirely with Grok 4.5. From concept to code, the whole project was generated, structured, and built with AI. A real test to see how far vibe coding can go in 2026. Live app 👇 Thank @SpaceXAI & @cursor_ai !

与3层视差太空场景互动的演示。
@iampoul · X
made with v0 and just a fun demo to try my own parallax package xD got bored.

社交应用:朋友是行星,沉默让他们漂离,频繁联系让他们环绕。
@PremShandilya16 · X
Nobody decides to lose a friend. Life gets busy, everyone means to reach out, and then it's been three years. So I built ORBIT. You're the sun. Your friends are planets. Talk often and they orbit close. Go quiet and they drift away. Live, clickable 👉 Built with @flowstep_ai + Claude Code over MCP #FlowstepChallenge

探索精选的阿波罗11号档案和月球表面互动地图。
bethanyhunt · HN
Apollo 11 Tranquility Base Archive with Analyses

发射机器人有效载荷并建造戴森群保护地球。
@JonathanCochran · X
Not quite Acelerando, but I vibe-coded a game: Recompile the Moon 🌙 Launch robot payloads, refactor celestial mass, and build a Dyson swarm before Earth gets wrecked. Built with Codex 5.6-sol, inspired by your “vibe-code a game” challenge:

在交互式3D浏览器中探索环绕织女星的海洋世界Lybls。
@JennyMarquis · X
Basic Planetary Viewer🌐 Vibe coded with Grok Build @grok @spacexai @elonmusk

将你的问题添加到人类好奇心的永久档案中。
@rabotapiclinic · X
is a census of human curiosity — a permanent time capsule of the questions people carry, kept for every generation to find. No answers. No debate. No algorithm. Built with Claude Code. @ClaudeDevs @bcherny @claude_code .

通过交互式WebGL探索恒星从诞生到黑洞的完整生命周期。
@rotaercz · X
Built it for my son. 0 MRR but priceless to make a child happy.

按空格键赚取积分,购买升级,竞争排行榜的在线点击游戏。
Spacebar Clicker Game — 在线空格键点击测试工具,通过限时点击统计CPS(每秒点击次数),用于测试手速与反应速度

像素竖版太空射击游戏,包含21个星系、众多武器和升级。
@uriel_bitton · X
I vibe coded an retro alien shooter game last week. It's got all the nostalgic vibes of the 2000s 🕹️