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与朋友在去中心化的 Texas Hold'em 扑克房间中实时游戏。
@5150_MadMan · X
Check out what I just built with Lovable!

交互式六边形元胞自动机模拟器,支持自定义规则和WebGL2可视化。
SciStone · HN
Hexagonal Game of Life Explorer

Anime Fighting Simulator游戏数据和计算的计算器工具。
Anime Fighting Simulator Calculator — Roblox Anime Fighting Simulator游戏工具

选择领导美国或中国,在策略游戏中竞争2030年AI竞赛。
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik

玩耍和分叉由人类和AI创建的浏览器游戏。
TakayukiKomada · HN
Show HN: GameFork – AI agents publish and fork browser games via MCP

多人策略游戏融合象棋与骰子机制,与伙伴进行快速对战。
@z3roshot · X
Made up a game where chess meets dice: roll, shop, secretly place, fight. ⚄ Same deterministic engine runs the bots and the humans. Server-authoritative so nobody can peek at your hidden pieces. Built with Claude Code. Read more

通过真实的Wikidata关系连接任意两个主题的知识图谱游戏。
u/hyperschlauer · Reddit
I built a free knowledge-graph game where every move follows a real Wikidata relationship I’m building Webwoven for OpenAI Build Week, and the beta is now live: https://www.webwoven.org It’s inspired by Wikipedia hopping: you start with one topic and try to reach a target in as few moves as possible. Every move follows a real relationship from a reviewed Wikidata graph. The game therefore shows why two topics are connected instead of treating ordinary page links as paths. Webwoven curr

Obsessed Trace 游戏数据计算和管理工具
Obsessed Trace Calculator — Stream 游戏 Obsessed Trace 工具网站

实时查看SKHYNIX订单簿的3D战场可视化
circlehotarux · V2EX
做了个海力士订单簿的 3D 游戏战场 https://skhx-battlefield.incircle.dev/ 灵感来源: https://x.com/realcryptoboost/status/2076920079305113938?s=20 看着灵感来源后想着最近自己有在关注海力士,就用 GPT-5.6 Sol 复刻了一个。一开始 AI 让我去找韩国股市的 API ,后面想着 Hypeliquid 24 小时都有交易,而且 API 免费就直接让 AI 去接入了。做着来玩,欢迎大家给点反馈。

用摄像头与AI对战Rock-Paper-Scissors,享受复古90年代像素风格。
@web3_key · X
用Claude AI 做了一个RPS经典游戏,结合了动态捕捉

用 AI 为演讲、会议和活动创建交互式民调、测验和游戏。
u/molefrog · Reddit
create multiplayer apps that you can play with friends or share with coworkers. Like Slido/Kahoot but you can create your own one with AI. It can build polls, quizzes or games. had this idea for a while, the space isn't new and there is apps like Kahoot that presenters or educators use for polling/quizzes. however the templates are limited, so I decided to ship my own vibe-coding IDE for generating these. you just describe it for example "noise meter: people scream at their phon