
Destruction Map — Blow Up Real Buildings in Any City
在3D中炸毁任何城市的真实建筑,带有物理驱动的破坏效果。
@ella_apps · X
- boom any building game BTW let's connect
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在3D中炸毁任何城市的真实建筑,带有物理驱动的破坏效果。
@ella_apps · X
- boom any building game BTW let's connect

在浏览器中进行物理驱动的实时多人太空战斗游戏。
u/vilos5099 · Reddit
Working on SVG animations for a game. This is my cat Milo, composed of SVGs, following my cursor His face is composed entirely of SVGs. I'm using a PID so that there's a more natural movement to the head as it tracks the cursor around the page. I'm considering using animated faces in my web game: https://nebulaser.io (one inspiration is Star Fox 64), so this is a prototype of how those animations might look and feel. submitted by /u/vilos5099 to r/SideProje

PropertyPath is the AI-powered real estate ecosystem and property operating system, enabling people and businesses to discover, transact, manage, and grow through one intelligent p
@KasoziAK · X

调整 turbocharger geometry,实时观看 physics simulations。
@_m3rl1n · X
Got 2 of em for ya. And a fun little side project literally built by the prompt the above generated:

在 Axis Hub 创建机器人运动轨迹以支持物理 AI,赚取积分奖励。
@lijiaoshou12 · X
来了来了, @axisrobotics 与币安钱包上线了,动为期约 30 天,奖池是 150 万 Axis Points,跟平时主站的积分是分开算的,两个周期各分 75 万。 活动注册: Axis 定位为 Physical AI 的数据引擎,在 Axis Hub 完成任务,实质是产出机器人运动轨迹,完成演示 → 平台审核 → 在 Base 链上签名,贡献会形成链上记录。 任务名额:每日约 20,000 个,先到先得;首日于 14:00 SGT 开放,之后多在每日 20:00 SGT 刷新 ,同时纪念徽章在完成轨迹签名的的时候可获得。 操作流程: 1.电脑上用币安钱包插件登录 Axis Hub 2.进到币安那一栏的活动页 3.做任务,每个任务最多交 5 条轨迹 4.审核过了去 Portfolio 里上链签名 关键的一点只有签过名的才算数,第二周期截止是 9 月 25 号下午 2 点,到点还没签的,就不会进最后的分配。 活动入口: @axisrobotics @KaitoAI

See what ChatGPT, Perplexity & Google AI answer when buyers ask for a tool like yours, and give your AI agent the data to act on it over MCP.
@m3k3r1 · X

从 Google Drive 编辑和发布 HTML 文件。
debamitro · HN
I found that AI tools are generating excellent HTML documents nowadays, yet there's no easy way to show them to others. Yes, there's GitHub pages - but I don't know if it is user-friendly for non-technical people. This app allows you to keep your HTML file in your Google Drive and serve it from there. Feedback is most welcome.

使用参考视频的动作将静态图像转换为动画。
Kling Motion Control — AI Motion Transfer with Kling 3.0

在GPU模拟水物理的3D游戏中创造生物。
@rand_monsterlab · X
A monster walks into a GPU-simulated pond. Reactive SPH water in the browser with @threejs + WebGPU. Every movement sends ripples through Coming soon. Follow @rand_monsterlab: #ThreeJS #WebGPU #VibeCoding #IndieGame #Monster

通过脉轮能量配置分析您的性格,发现您属于哲学家、治疗师、战士等原型。
@millerman · X
People are vibe-coding and one-shotting all kinds of amazing things. But nobody did a chakra visualizer before me (as far as I know). Go play with it.

将汽车视频和音乐上传至Machcut,自动生成节拍同步的竖屏编辑。
u/Jonathanproductions · Reddit
We built a tool that automatically edits car videos to phonk beats... here's what it makes We've been building MACHCUT for the past few months. Drop in raw car footage and a phonk track and it produces a beat-synchronized vertical edit automatically. Python engine, not generative AI. Your real footage, automated cutting. The engine runs on A100 GPUs, uses YOLO to pick the best clips from your footage, locks cuts to the beat drop, and outputs vertical 1080p or 4K in about 6 min

竞争编写成本最低的 zero-knowledge circuits 并在 Lean 中验证正确性。
rot256