
GitMission: Learn Git Through Interactive Missions | Hands-On Git Training
通过 GitMission 的交互式任务和浏览器终端与虚拟团队学习 Git。
@0shuvo0 · X
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通过 GitMission 的交互式任务和浏览器终端与虚拟团队学习 Git。
@0shuvo0 · X

通过OwsterLabs的电影级任务和交互式物理模拟学习数学和物理。
@electricdrago10 · X

为 Dispatch 游戏任务制作的 AI 队伍组建计算器,成功率 95% 以上。
Dispatch Calculator — Steam 上 Dispatch 这个游戏的计算器助手,帮助玩家针对不同任务进行分配人员信息。

用AI World Generator从文本和照片实时生成互动3D世界,用于游戏、研究和机器人。
ai world generator — 用文本和照片生成自然风光视频的 AI 工具网站

AI实时协作编辑器,支持文件共享、UML图表和群决策。
u/Hopeful-Can-1540 · Reddit
Trying to figure out distribution for a real-time collaboration tool LiveShareIt has been around for a bit, and the product has changed quite a lot recently. The basic idea is pretty simple: open a room, share the link, and start working together. No signup needed. People can share code/text, send files, use a collaborative whiteboard, and jump on a video call in the same room. One feature I’ve been playing with lately is the AI whiteboard. Instead of starting from a blank canvas, you

为B2B SaaS创建交互式产品演示平台,无需复杂的测试环境。
u/Easy_Programmer_8376 · Reddit
Third place in ProductHunt Hey y’all! I’m the solo dev behind LiveDemo.ai , an interactive product demo platform built to help B2B SaaS teams showcase their software without needing complex staging environments or boring, static video recordings. After months of grinding out the code, configuring infrastructure, and building integrations, I’m incredibly excited to say that we just launched on Product Hunt again! If you have a few minutes, I’d love for you to check it out and give me

Awesmos is a library of AI prompts and source code for founders, designers, and developers who want to create cinematic websites, hero sections, and landing pages faster.
u/South-Advance1305 · Reddit
I wasted 3 weeks and about 400 messages before I figured out why Claude kept building me ugly hero sections. It wasn't Claude. I spent most of last month trying to get one hero section right. Not a whole site. One section. I'd paste a prompt, get something that was fine, ask for it to be "more premium," get something that was still fine, and go again. And again. Somewhere past the 30th message I realised I wasn't making it better, I was just making it different. The output w