
Find My Moon — Real-time Moon Phase & 3D Sky | findmymoon.app
查看实时月相,探索交互式3D夜空可视化。
@tahabahrami · X
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查看实时月相,探索交互式3D夜空可视化。
@tahabahrami · X

发射机器人有效载荷并建造戴森群保护地球。
@JonathanCochran · X
Not quite Acelerando, but I vibe-coded a game: Recompile the Moon 🌙 Launch robot payloads, refactor celestial mass, and build a Dyson swarm before Earth gets wrecked. Built with Codex 5.6-sol, inspired by your “vibe-code a game” challenge:

从地球上的任意位置和时间,观看3D渲染的月亮,包含真实月相、天平动和观测角度。
timeblind · V2EX
那天的月亮 | 月相观测网站 最近做了一个 side project:Lunaria 。 选日期、时间,在 3D 线框地球仪上点一个地点,就能看到那一刻、那个位置真实可见的月亮 —— 不是随便一张月相图,而是带月相、明暗交界、天平动和本地观测倾斜角的 3D 渲染。 技术栈:React + Three.js + astronomy-engine ,时区用 tz-lookup 处理,光照按站心天文计算。 几个我觉得有意思的点: 北半球盈月右亮、亏月左亮,和肉眼看到的一致 「本地观测角度」默认开启,按你在该地实际仰望时的倾斜呈现 可以生成分享卡片,内置「你出生那天的月亮」「我们相遇那夜的月亮」这类文案 在线体验: https://kokoro-ele.github.io/Lunaria/ 源码: https://github.com/kokoro-ele/Lunaria 欢迎来玩🌛

Cinderstead卡牌堆叠PvP自动对战游戏,与对手对战生存冬夜。
@DirlyDev · X
Took Claude code for a gamedev spin made a stacklands async pvp autobattler. Just wanted to test it out. Try it here:

探索精选的阿波罗11号档案和月球表面互动地图。
bethanyhunt · HN
Apollo 11 Tranquility Base Archive with Analyses

体验由AI构建的16款街机游戏合集。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

部署等离子、激光、EMP和火箭炮塔,守卫霓虹网格,共100关。
@Almazem89 · X
Check out what I just built with Lovable!

交互式3D行星地图集,展示实时统计和世界模拟模式。
@MichaelKappel · X
I vibe coded in a simple chat window 🌍I started with an idea for a cinematic planetary atlas, then prompted my way through the globe, country dossiers, historical controls, and UI. The whole project began was a conversation.

在这款宝可梦风格的游戏中与任何Twitter账户对战。
@ole_eth · X
I vibecoded a Pokémon game where you can battle any Twitter account. Yes, that means you can finally 1v1 your mutuals. Or your enemies. Built it with @StarchildOnX 👇

从八位英雄中选择,在森林、月球和火山竞技场上进行限时或无限对战。
@jcmartinezdev · X
This weekend my 8 years old son vibe coded his first game, and he was so proud of it. He asked me to share it with the whole world! Thoughts? Could he make it as a future developer? 😂

观看两个随机LLM在物理竞技场中剑战,盲投谁表现得更聪明。
u/Time-Shelter-35 · Reddit
I built a site where two LLMs sword-fight in real physics and you blind-vote who's smarter Two months ago I thought: what if the AI benchmark was just… watching them fight. So: https://stickblade-arena.vercel.app Two random LLMs get stickman bodies in a pymunk physics arena They each turn output JSON moves (swing, block, dash, shoot bow, throw flail…) Ragdolls, momentum, weapon collisions, the whole bit You watch the replay without knowing which model is which and vote who f

玩井字棋,选择快速游戏、锦标赛或世界排名模式。
@johnsmithaqtj7 · X
Check out what I just built with Lovable!