
EloGames — Play indie games instantly in your browser
EloGames:在浏览器中即开即玩精选独立游戏,无需下载或注册。
EloGames — 即开即玩的网页小游戏平台,打开就玩、无需下载或注册;主打自研《Lifeverse》——一个能在不同平行宇宙里反复「重开人生」的模拟器,随机抽取天赋与出身、经历迥异的人生轨迹,看你能活出怎样的一生
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EloGames:在浏览器中即开即玩精选独立游戏,无需下载或注册。
EloGames — 即开即玩的网页小游戏平台,打开就玩、无需下载或注册;主打自研《Lifeverse》——一个能在不同平行宇宙里反复「重开人生」的模拟器,随机抽取天赋与出身、经历迥异的人生轨迹,看你能活出怎样的一生

用于Slay the Spire 2策略规划和战斗优化的交互式计算器。
Slay the Spire Calculator — Stream 游戏 Slay the Spire 2 工具网站

Obsessed Trace 游戏数据计算和管理工具
Obsessed Trace Calculator — Stream 游戏 Obsessed Trace 工具网站

一款包含3幕、18个任务、112个场景、角色创建和数值掷骰的文字冒险游戏。
@troychaplin · X
I vibe coded a choose your own adventure game while learning more about the Interactivity API. Theme from @bymilesai and story was me with an assist from Claude! Game contains 3 acts, 18 quests and 112 scenes, character creation, stat rolls and more!

Fractetris:每个像素都是一个完整的俄罗斯方块游戏。
farcaster · HN
On this page there are two complete recreations of the original Gameboy Tetris game based on the commented assembly code. On the top level there is a C version that compiles to WASM but on every pixel of that version there is a GLSL shader also implementing the complete original code with a AI player making virtual inputs! Everything was planned by me and coded by Claude Fable. Brazilian tileset generated by Gemini so I'm not technically using any copyrighted assets. Link to repo: https://github.com/ThiagoLira/Fractetris/tree/main

Blue White Flag - 节奏判断游戏,按箭头键跟随节拍并区分真假指令。
Blue White Flag — Play Blue Flag White Flag Games Online Free

Rust游戏玩家用的计算器和规划工具,适合游戏进程中快速查阅。
Rust Calculator — Stream 游戏 Rust 工具网站

免费在线时钟,支持自定义倒计时和《我的世界》昼夜周期参考。
Sky Clock — 《光·遇》天空王国时间工具,集中显示游戏时间、每日重置与活动倒计时

Star Rupture 游戏的免费计算器和规划工具,助力工艺链、基地和生存优化。
Star Rupture Calculator — Stream 游戏 Star Rupture 工具网站

部署宝可梦防守9条路线抵御敌人波浪,收集升级。
PokePath-TD — PokePath-TD一款海外爆火的宝可梦塔防游戏,在9 条不同的路线上抵御一波又一波的敌人,失败了也可以累积资源和升级宝可梦成员。

浏览ARC Raiders游戏的互动地图、任务指南和物品库。
Arcraiders.website — ARC raiders 游戏工具网站,功能比较丰富全面 - [更多介绍](https://arcraiders.website/quests)

在这个多人空闲RPG中升级你的角色,即使离线也能继续进展
u/Jaebola · Reddit
I built a multiplayer browser RPG game (with heavy AI assistance) Like many other gamers, I believe I have a solid grasp of game design knowing the best approach and the most logical course of action when it comes to balancing mechanics or adding new features. I really wanted to channel the 50,000+ hours I’ve spent in multiplayer games primarily MOBAs, ARPGs, survival games, and MMORPGs into a finished product of my own. I had specific criteria from the very start: The gam