
Atlas — History, Placed
在互动地图上探索世界历史,发现文明、帝国和历史人物。
@_heysumit · X
Just shipped an interactive world explorer. watch empires rise, discover notable historical figures, and explore ancient places. live: #buildinpublic #nextjs #webdev #ai
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在互动地图上探索世界历史,发现文明、帝国和历史人物。
@_heysumit · X
Just shipped an interactive world explorer. watch empires rise, discover notable historical figures, and explore ancient places. live: #buildinpublic #nextjs #webdev #ai

将你的问题添加到人类好奇心的永久档案中。
@rabotapiclinic · X
is a census of human curiosity — a permanent time capsule of the questions people carry, kept for every generation to find. No answers. No debate. No algorithm. Built with Claude Code. @ClaudeDevs @bcherny @claude_code .

在 67 个互动世界中改变参数,探索物理、生物和天文学背后的规律。
@maker_jackie · X
我做了一个我自己会忍不住一直玩的网站 shape of world。 这是一个“可游玩的知识宇宙”:你可以改变地轴倾角,看四季怎样出现;把小行星砸向地球;拆开一头牛,找到吊龙和牛腱;还可以查看超酷炫的黑洞和太阳系。 现在有 67 个互动世界。免费、不用登录,打开就能玩。 👉

用AI World Generator从文本和照片实时生成互动3D世界,用于游戏、研究和机器人。
ai world generator — 用文本和照片生成自然风光视频的 AI 工具网站

创建实时测验,AI即时生成问题,与观众实时互动。
EZQuiz — AI 智能实时测验,让你快速创建、分享并与观众通过实时互动测验进行互动

与AI驱动的历史人物进行跨时空的实时辩论。
回音堂 — 借助 AI,用对话的方式讲述历史故事 - [更多介绍](https://github.com/ruanqizhen/anachron)

选择领导美国或中国,在策略游戏中竞争2030年AI竞赛。
micstradev · HN
I made a strategy game where you play the US or China through the AI race, 2026 to 2030, sixteen quarterly turns in the browser. One run takes about half an hour. At the start, the game seals two dice you never get to see. Inside: how hard alignment really is, and how fast takeoff compounds. You get eval reports, but only as ranges, and they flatter you most exactly when your systems are least aligned. At the end you get a debrief which shows what your evals said each quarter and also what was actually true. I lost every run I played myself so far. Every number in the game is source-backed or a labeled design choice. Some of them are wrong somewhere. There is an issue template for challenging a number with a better source, and the better source wins. No accounts, no tracking, no server, works offline after first load. AGPL, nonprofit. Cards and parameters are plain JSON. Contribution is possible without writing code. Would like to have your thoughts if it is fun to play, how you lik


选择一张历史照片,AI生成电影风格的微纪录片,带你走进那个冻结的时刻。
@cdgarciabauza · X
Just shipped Step Inside — enter iconic historical photographs with AI-generated cinematic mini-docs. Touch a photo, choose a style, and the camera walks you inside. Built with Claude + Higgsfield MCP. 👉 #HiggsfieldApp #StepInside #BuildInPublic

在 Solar Empire 中建立并管理你的公司,征服太阳系。
@OlesaAI · X
🚀 I'm building Solar Empire — a browser MMO strategy set in one seamless, living Solar System. And here's the twist: the entire prototype was pair-built with Claude Fable 5. The game. You run a private corporation. You start on Earth, where the geology is hidden — buying a hex IS the prospecting, so every claim is a gamble. Power plants feed mines, smelters feed factories, and a player-driven market ties it all together. Then you go to space. A rocket is assembled at your factory, rolls out to your spaceport pad, and launches — gravity-turn ascent, stage separation, the works. The Moon it flies to is actually moving: transfer windows change your fuel bill in real time, just like real orbital mechanics. The planets are real NASA/USGS maps. Weather is simulated once for everyone — the storm cutting your solar output is the same storm your rival sees from orbit. Abandoned bases decay into ruins that other players can scavenge, so the map never clogs up. The pro

通过80多种语言提供的互动对话学习伊斯兰教。
@AboeyasAlharthy · X
Check out what I just built with Lovable!

一款哲学游戏,通过掌握感官来打破重生的循环。
@weirdcodesx · X
Built with Claude AI.Code & Play: 💻 🎮 #Gamedev #IndieDev #JavaScript #VibeCoding #HTML5