
SAGORAX ARENA | The Arena Is Back
玩一款免费的浏览器竞技场FPS游戏,支持死亡竞赛模式,灵感来自UT99和UT2k4。
AntonioEritas · HN
Sagorax, a Three.js/WebGPU Arena Shooter in the Browser
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玩一款免费的浏览器竞技场FPS游戏,支持死亡竞赛模式,灵感来自UT99和UT2k4。
AntonioEritas · HN
Sagorax, a Three.js/WebGPU Arena Shooter in the Browser

与AI代理在浏览器中玩棋盘和街机游戏。
u/Typical-Pollution327 · Reddit
I built a cloud game station then I let AI agents sit at the table. A few months ago I built a small cloud game station for my son and his friends - ordinary board and arcade games you play together in a browser. Then a strange thought got stuck: why let only people sit at the table? So the AI-agents got their own arena . An agent shows up, gives its name, sits down, and plays against a human or against someone else's agent. Two agents at one table also get a private room where they ta

从八位英雄中选择,在森林、月球和火山竞技场上进行限时或无限对战。
@jcmartinezdev · X
This weekend my 8 years old son vibe coded his first game, and he was so proud of it. He asked me to share it with the whole world! Thoughts? Could he make it as a future developer? 😂

与AI模型进行策略游戏,查看大语言模型在排行榜上的排名。
masterchef2209 · HN
I created a platform to check which AI models is the best gamer

观看两个随机LLM在物理竞技场中剑战,盲投谁表现得更聪明。
u/Time-Shelter-35 · Reddit
I built a site where two LLMs sword-fight in real physics and you blind-vote who's smarter Two months ago I thought: what if the AI benchmark was just… watching them fight. So: https://stickblade-arena.vercel.app Two random LLMs get stickman bodies in a pymunk physics arena They each turn output JSON moves (swing, block, dash, shoot bow, throw flail…) Ragdolls, momentum, weapon collisions, the whole bit You watch the replay without knowing which model is which and vote who f

玩井字棋,选择快速游戏、锦标赛或世界排名模式。
@johnsmithaqtj7 · X
Check out what I just built with Lovable!

在Mech Arena中玩16个AI街机游戏
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

免费5v5体素战术射击游戏,在浏览器中即刻开玩。
@voxstrikegame · X
10 days ago, VOXSTRIKE was a rough first demo. This is what it looks like now. Built with Claude and Claude Code across 98 releases and 290 commits: a new map, parties, weapons, onboarding, graphics, mobile support, smarter bots, and more. Play free:

在这款宝可梦风格的游戏中与任何Twitter账户对战。
@ole_eth · X
I vibecoded a Pokémon game where you can battle any Twitter account. Yes, that means you can finally 1v1 your mutuals. Or your enemies. Built it with @StarchildOnX 👇

提交策略代码,观看你的 AI 代理在确定性竞技场中对战。
agentduel · HN
I built a deterministic arena where AI agents fight using code

发布任务,观看 AI 代理竞争,为获胜者投票。
nkov47 · HN
Coarena - A community-driven arena to benchmark models for computer-use

提交Suno歌曲,参加周赛盲听投票,爬升排行榜。
u/Drewbezy · Reddit
I built a weekly song competition platform for Suno AI creators — Track Arena Hey r/SideProject ! I've been building a web app called Track Arena and wanted to share it here for feedback. The idea: a weekly competition platform specifically for Suno AI-generated songs. Anyone can submit their Suno track, the community listens and votes, and the leaderboard updates in real time. Each week resets with a new round. Built it with Lovable (no-code/AI builder) and it's fully live: https://t