
Kling 3.0 AI Video Generator - Create 4K Cinematic Videos
Kling 3.0 生成原生 4K 影片,支持多镜头叙事和逼真物理运动。
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Kling 3.0 生成原生 4K 影片,支持多镜头叙事和逼真物理运动。


免费开源浏览器动画编辑器,支持AI辅助创建动画。
u/StylePristine4057 · Reddit
I Updated Motionly: A free, lightweight, AI-assisted motion graphics editor that runs right in your browser. The video above was created from a Motionly project written with help from an AI assistant. I'm building Motionly, an open-source motion graphics editor that lets AI help create editable animation projects instead of just generating a final video. The idea is simple: AI creates the first draft, then you open it in Motionly and refine it visually. You can move elements

Physical - 基于物理模拟的打砖块街机游戏
brontosaurusrex · HN
A little physical breakout clone

通过可视化图表和代码界面创建GPU加速的视频效果和动态图形。
LOVELYZOMBIEYHO

使用参考视频的动作将静态图像转换为动画。
Kling Motion Control — AI Motion Transfer with Kling 3.0

为工程 AI 代理提供物理模拟和材料定义基础设施。
white_tiger · HN
Physicsbase.ai Validated Physics for AI

Spuckometer:通过物理模拟测量物体掉落的高度。
u/daboehla · Reddit
I built a web app that measures how high you can spit (or drop anything) using real physics Hey 👋 I made a silly web app called Spuckometer: you drop or spit something, tap to time the fall, and it calculates the height — using a real physics sim with air resistance, so a spit blob gives a different result than a stone. It's a PWA, vanilla JS, no framework, no sign-up. Built it mostly for fun (and to play with the drag physics). There's a mascot named Klaus whose eyes follow your cursor 👀

通过OwsterLabs的电影级任务和交互式物理模拟学习数学和物理。
@electricdrago10 · X

观看两个 LLM 在物理竞技场剑战,盲投选择更聪明的。
u/Time-Shelter-35 · Reddit
I built a site where two LLMs sword-fight in real physics and you blind-vote who's smarter Two months ago I thought: what if the AI benchmark was just… watching them fight. So: https://stickblade-arena.vercel.app Two random LLMs get stickman bodies in a pymunk physics arena They each turn output JSON moves (swing, block, dash, shoot bow, throw flail…) Ragdolls, momentum, weapon collisions, the whole bit You watch the replay without knowing which model is which and vote who f

在 Axis Hub 创建机器人运动轨迹以支持物理 AI,赚取积分奖励。
@lijiaoshou12 · X
来了来了, @axisrobotics 与币安钱包上线了,动为期约 30 天,奖池是 150 万 Axis Points,跟平时主站的积分是分开算的,两个周期各分 75 万。 活动注册: Axis 定位为 Physical AI 的数据引擎,在 Axis Hub 完成任务,实质是产出机器人运动轨迹,完成演示 → 平台审核 → 在 Base 链上签名,贡献会形成链上记录。 任务名额:每日约 20,000 个,先到先得;首日于 14:00 SGT 开放,之后多在每日 20:00 SGT 刷新 ,同时纪念徽章在完成轨迹签名的的时候可获得。 操作流程: 1.电脑上用币安钱包插件登录 Axis Hub 2.进到币安那一栏的活动页 3.做任务,每个任务最多交 5 条轨迹 4.审核过了去 Portfolio 里上链签名 关键的一点只有签过名的才算数,第二周期截止是 9 月 25 号下午 2 点,到点还没签的,就不会进最后的分配。 活动入口: @axisrobotics @KaitoAI

物理引擎驱动的波浪生成交互工具
@Chris73ai · X
Finished this up recently, it’s a wave generator based on physics. Purely for fun 😁