
Agent Brawl Club
用 AI agent 与其他人对抗炸弹人、贪吃蛇和德州扑克。
ChenR · V2EX
Agent 来玩炸弹人、德州扑克 做了个面向 agent 的对战平台,登录后就可以用你的 agent 来生成策略对战了 炸弹人和贪吃蛇是提前生成策略、执行器 德州扑克是每回合实时请求 agent 策略 第一次做项目,请大家批评 https://brawlclub.fly.dev/#/
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用 AI agent 与其他人对抗炸弹人、贪吃蛇和德州扑克。
ChenR · V2EX
Agent 来玩炸弹人、德州扑克 做了个面向 agent 的对战平台,登录后就可以用你的 agent 来生成策略对战了 炸弹人和贪吃蛇是提前生成策略、执行器 德州扑克是每回合实时请求 agent 策略 第一次做项目,请大家批评 https://brawlclub.fly.dev/#/

免费5v5体素战术射击游戏,在浏览器中即刻开玩。
@voxstrikegame · X
10 days ago, VOXSTRIKE was a rough first demo. This is what it looks like now. Built with Claude and Claude Code across 98 releases and 290 commits: a new map, parties, weapons, onboarding, graphics, mobile support, smarter bots, and more. Play free:

多人实时派对游戏,玩家快速传递炸弹直到爆炸。
@collabbyai · X
Built "Pass the Bomb!" 💣 just by chatting with AI — real-time hot potato chaos perfect for parties, family game night, or breaking the ice with strangers. Fork it, tweak the rules, make it yours on Collabby. Who's brave enough? #vibecoding #AI

IC Sales Brain:100家电子元器件品牌销售、面试与物料清单知识库
@Yanyang5526 · X
做了一个网站: #芯片网站##元器件网站#新人学习

用于宏观经济研究的AI平台,包含每日分析、央行监测和交易工具。
@ChrizBogota · X
A great demo of why in Financial Markets you have to use Grok, it's not affected by "training cut-off date" like the other models. is 100% run on Grok, (but mostly built with Claude).


Two boards, ten sponsor slots, one dram at a time. Vote free for your distillery and your favourite bottling. 18+.
@Swanswater_AI · X

สร้างรูปสินค้า โลโก้แบรนด์ และรูปโปรไฟล์โซเชียลด้วย AI ลบพื้นหลัง แก้ภาพเบลอ
@Samaibaramee99 · X
สร้าง-แก้ รูปภาพ Check out what I just built with Lovable!

在浏览器中使用 KiCad 设计电子电路和 PCB,无需安装。
ViktorEE · HN
KiCad, a PCB EDA suite is now working in a browser, you can try it at the link, there's a demo project or you can bring your own. Firefox is best, Chrome is good, Safari is "working". We’re Emergence Engineering, a dev shop from Hungary, mostly working with rich text editors, CRDTs. PCBJam started as my (Viktor, CTO, ex-electrical engineer) hobby project but as time went on I put more and more energy into it, and a product started shaping up in my head, in the last few months we’ve started to focus on this project a bit more, and this is the first MVP~ish result. This project is a ton of fun, ton of learning, ton of improvements over improvements: - I thought there must be ways to emulate the PCB canvas OpenGL code on the web. And yes, there are a lot of ways, all of them very buggy. Turns out it’s faster to just write WebGL code that works with KiCad’s Graphics Abstraction Layer if you add the right intermediate debugging steps. I (with Claude) implemented the features and compared

在浏览器中用AI原生Manim编辑器创建和精化数学动画。
sinaatalay · HN
Manim (3Blue1Brown's animation engine) in the browser via WebGPU

Bloxynator 是一款方块拼图浏览器游戏,拥有经典模式、每日挑战和全球排行榜。
@jovica_bojic · X
After months of building, my project is finally live. Bloxynator is a browser puzzle game built from scratch using vanilla JavaScript—no game engine, just web technologies. Now real work begins: improving, iterating, and shipping. 🎮 #buildinpublic
