
Callable* - Ask Anyone Anything
致电专家的AI副身获取他们的专业建议。
@callable_com_ai · X
create your digital twin with your knowledge base for others to call (and make money?)
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致电专家的AI副身获取他们的专业建议。
@callable_com_ai · X
create your digital twin with your knowledge base for others to call (and make money?)

在Second Mind中保存书签、视频和笔记,AI知识库会总结内容并关联想法。
@vhm205 · X
Too many news articles, too many bookmarks, too many notes, but I never open them again because I don't know where to find them

为创始人和销售领导者提供的 AI 驱动 GTM 策略和智能工具。
@ourideaai

Hobbit 青少年足球AI教练,设计训练课程、绘制战术、管理球队。
Hobbit — 青少年足球教练 AI 智能体。核心目标是培养小球员的"球商"。教案设计、战术图绘制、球队管理、球员肖像卡、海报、比赛报告一站搞定。免费起步,聊天免费,支持 8 种语言

Puqi 将课程和文章变成练习题、笔记和复习计划。
璞奇 — 将书本、B 站、得到等学习内容生成练习,帮助掌握新知,支持 App、Chrome 插件和 Agent Skill - [更多介绍](https://mp.weixin.qq.com/s/HRRpKg2oAt_toZNTpY-foA)

在一个地方整理和管理所有品牌资产及品牌决策。
u/Andyrewden · Reddit
I built a tool to keep all your brand assets (and your brand sanity) in one place Hey everyone I run a small branding consultancy and got tired of watching early founders juggle logos, colours and half-remembered brand decisions across a mess of Google Drive folders. So I built Inzo. At its core it's a brand management tool, a proper home for all your brand assets, guidelines and decisions in one place. But the bit I'm most excited about is the inbuilt brand consultant. I've been building


Supercurve 是一个学习你的业务、自动优化营销活动的 AI 系统。
@elanao · X
Marketing is typically the least systematized function in a startup. Supercurve is the system: it decides what's worth doing, does it, and gets sharper with every result. Backed by Antler.


在 Solar Empire 中建立并管理你的公司,征服太阳系。
@OlesaAI · X
🚀 I'm building Solar Empire — a browser MMO strategy set in one seamless, living Solar System. And here's the twist: the entire prototype was pair-built with Claude Fable 5. The game. You run a private corporation. You start on Earth, where the geology is hidden — buying a hex IS the prospecting, so every claim is a gamble. Power plants feed mines, smelters feed factories, and a player-driven market ties it all together. Then you go to space. A rocket is assembled at your factory, rolls out to your spaceport pad, and launches — gravity-turn ascent, stage separation, the works. The Moon it flies to is actually moving: transfer windows change your fuel bill in real time, just like real orbital mechanics. The planets are real NASA/USGS maps. Weather is simulated once for everyone — the storm cutting your solar output is the same storm your rival sees from orbit. Abandoned bases decay into ruins that other players can scavenge, so the map never clogs up. The pro

用 AI 创建学习笔记、预测论文成绩、生成学习指南的学术平台。
@indradevGod89 · X
