
Vibedino
使用AI提示词控制恐龙来玩Vibedino游戏。
johnnyapple · HN
I made the Chrome Dino Game editable by your AI prompts
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使用AI提示词控制恐龙来玩Vibedino游戏。
johnnyapple · HN
I made the Chrome Dino Game editable by your AI prompts

通过AI驱动的模拟面试场景练习系统设计、DSA和编程面试。
@ShivanshAg50455 · X

Vault_76:一个用于管理设备租赁、付款和库存追踪的系统。
@ShakibMd93031 · X
Built an Equipment Rental Management System to simplify rentals, payments, and equipment tracking. Looking for businesses interested in a demo or a customized solution.

Manage your entire business with AI agents that automate operations and replace 15+ tools.
@Ramona053764691 · X
Hey Adam! Bouwen aan Zynthoro AI-native ERP met 4 AI agents die samen een heel bedrijf runnen. XPRIZE genomineerd, gelanceerd op 30 juni. Jouw verhaal spreekt me aan zou graag connecten! 🚀

集中管理客户反馈,通过投票排序,并分享交互式产品路线图。
@himanshu_b20 · X

FreetCode:免费练习算法面试题,带解法和互动可视化。
@Galliard232634 · X
Come study with me on

在您的代码仓库中部署 autonomous coding agents,并通过 multi-model routing 构建 AI 应用程序。
@LeeLeepenkman · X
nice im working on lots of AI stuff so right now :)

AI助手从团队共享上下文中回答问题,并提供信息源。
@nav_ux · X
Get your whole team's AI on the same page.

让AI模型通过3D动画展现香蕉植物的完整生命周期来比较性能。
fran-mora · HN
I gave 5 AI coding agents one prompt: grow a banana plant through its whole life in three.js: sprout, leaves, flower, fruit, rot, then pups that restart the loop. It's deceptively simple and yet very hard to get right from procedural code: you have to write working three.js and understand how the plant is actually built; how it hangs, ages and decays. Get the biology wrong and the code renders something weird. These are agents, not bare models (Claude Code and Codex for now). They can use tools, including playwright to check their work and improve it.


在网络上创建和可视化设计的创意工作室OPROS Design Studio。
@OprosOlamiflex · X
Check out what I just built with Lovable!

在 Solar Empire 中建立并管理你的公司,征服太阳系。
@OlesaAI · X
🚀 I'm building Solar Empire — a browser MMO strategy set in one seamless, living Solar System. And here's the twist: the entire prototype was pair-built with Claude Fable 5. The game. You run a private corporation. You start on Earth, where the geology is hidden — buying a hex IS the prospecting, so every claim is a gamble. Power plants feed mines, smelters feed factories, and a player-driven market ties it all together. Then you go to space. A rocket is assembled at your factory, rolls out to your spaceport pad, and launches — gravity-turn ascent, stage separation, the works. The Moon it flies to is actually moving: transfer windows change your fuel bill in real time, just like real orbital mechanics. The planets are real NASA/USGS maps. Weather is simulated once for everyone — the storm cutting your solar output is the same storm your rival sees from orbit. Abandoned bases decay into ruins that other players can scavenge, so the map never clogs up. The pro