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62 projects


投放钓线、躲避障碍、钩住物品,通过销售和升级来钓得更深。
@mobxgames · X
What do you think of my latest vibe-coded game? Feel free to try it out:

混合动物、机甲或英雄来创建独特的混合角色。
Magic Animal Generator — 尽情发挥你的想象力 用 AI 混合两种动物,创造前所未见的新物种

可交互的小型、荒诞 AI 项目集合,每个耗时约十秒
@KarolBuilds · X
My AI slop at is so underrated that I’m the only visitor.

10关3D碰碰车生存游戏,与AI对手竞争和收集道具。
@gear_web · X
Introducing Bumper Hearts 🎡💥 A 10-stage 3D bumper-car survival game built with Codex + GPT-5.6 Sol High: rival AI, power-ups, generated 3D art, anime intermissions, original audio, and a nostalgic pocket fairground. Play:

免费5v5体素战术射击游戏,在浏览器中即刻开玩。
@voxstrikegame · X
10 days ago, VOXSTRIKE was a rough first demo. This is what it looks like now. Built with Claude and Claude Code across 98 releases and 290 commits: a new map, parties, weapons, onboarding, graphics, mobile support, smarter bots, and more. Play free:

Tricky Sounds Domino - 通过匹配音乐符号来打骨牌的教育游戏。
@GergelyIgneczi · X
Check out what I just built with Lovable! This is a music educational game.

免费在线生成器和决策工具,包含 Yes/No 生成器、随机选择器和转盘游戏。
@qt_nest · X

Asteroid Dodger - 躲避无尽小行星生存的极简浏览器游戏。
@amyr_ly18403 · X
🕸️ Just shipped Asteroid Dodger — a tiny browser game with ONE rule: survive. No download. No sign-up. Just you vs. an endless wave of asteroids. Any kind of donations help me a lot❤️🙏 Here's the link 🔗: #IndieGameDev #WebGame #BuildInPublic

玩耍和分叉由人类和AI创建的浏览器游戏。
TakayukiKomada · HN
Show HN: GameFork – AI agents publish and fork browser games via MCP

Fractetris:每个像素都是一个完整的俄罗斯方块游戏。
farcaster · HN
On this page there are two complete recreations of the original Gameboy Tetris game based on the commented assembly code. On the top level there is a C version that compiles to WASM but on every pixel of that version there is a GLSL shader also implementing the complete original code with a AI player making virtual inputs! Everything was planned by me and coded by Claude Fable. Brazilian tileset generated by Gemini so I'm not technically using any copyrighted assets. Link to repo: https://github.com/ThiagoLira/Fractetris/tree/main

由AI讲述故事的文本角色扮演游戏,游戏机制完全由代码控制。
u/OldWiseSloth · Reddit
Heya! I'm building a text RPG where the AI is only allowed to narrate — actual game code controls every number, need Feedbacks/suggestions/tests! Cheers! "bow" Solo dev here, zero coding sense. Been building this for months and it's finally at a point where I want more people breaking it. It's called Realms: Shinsekai — a browser text RPG. The pitch is simple: most AI text games fall apart because the model controls everything, so your HP drifts, your gold appears out of nowhe