
Eros — deterministic digital evolution
创建和繁衍神话实体,观察它们通过遗传法则进化。
@epcccc314 · X
受启发于希腊神话中的Eros 我基于哈希码和简化的遗传原理做了一个用来记录随便的神话故事和繁衍历史的网站,可以随意的创造,繁衍,以及让存在消亡或者复活,这些都在记述者的笔下和众口之中。所有都建立在哈希值之上命定之物,只有记述是任意的。欢迎大家来玩儿~
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创建和繁衍神话实体,观察它们通过遗传法则进化。
@epcccc314 · X
受启发于希腊神话中的Eros 我基于哈希码和简化的遗传原理做了一个用来记录随便的神话故事和繁衍历史的网站,可以随意的创造,繁衍,以及让存在消亡或者复活,这些都在记述者的笔下和众口之中。所有都建立在哈希值之上命定之物,只有记述是任意的。欢迎大家来玩儿~


Anime Fighting Simulator游戏数据和计算的计算器工具。
Anime Fighting Simulator Calculator — Roblox Anime Fighting Simulator游戏工具

生成带模式标记的SEO优化作者资料框,提升内容可信度。
@SeHozaifa · X

用AI创作并发布故事到AI原生书店。
alsonai · Product Hunt
Alson Shop The AI-native bookstore for our storybooks

Stories:分享短故事和想法的无粉丝社交网络。
@narenv456 · X

为 AI 代理提供 UI 截图和设计上下文来构建更好的界面。
u/albanianspy · Reddit
the boring internal tool became the product we didn’t start with a saas idea. we were just annoyed that every agent-built UI looked weirdly related. so we made an internal finish gate: real screen references, a design contract, browser checks, and a ban list for generic AI defaults. one developer kept asking why it wasn’t public. eventually we stopped having a good answer. now UIZZE has a few paid users. builder disclosure: it’s mine, $9/mo or $99 lifetime: https://uizze.com current

Aniv:用 AI 文生图和视频创作完整的视觉故事。
aniv — 一站式 AI 创作工具站,浏览器打开即用:AI 文生图、AI 文生视频、视频画质增强、字幕合成


上传照片创建AI虚拟伴侣,支持聊天、语音通话和生成合照。
My Lover Online — AI 虚拟伴侣平台,上传照片即可"复活"已故或离别的亲人、恋人、宠物,AI 会学习你们的共同记忆,越聊越像本人,还支持语音通话和生成合照。

Flint是为AI代理设计的可视化语言,用于创建交互式数据可视化。
chenglong-hn · HN
Data visualizations are the bridge between user and data. But building AI agents that can generate visualizations reliably can be very tricky: - simple chart specs can be reliable, but generated charts are often of low quality due to reliance on system defaults; - complex chart specs with explicit details can produce good-looking charts, but they are verbose and agents can struggle with reliability We figured out it is a limitation on the language issue (not just AI capability thing) -- current visualization languages are a bit too low-level for AI agents, requiring them to explicitly make visual decisions that are supposed to be handled by a good compiler. Flint is a visualization intermediate language to address this issue, allow AI agents to solve this last-mile human-agent interaction problem. It provides a simple semantic-type based specification, and contains a layout optimization engine that can produce good-looking charts (filled with derived low-level details) from simple

与AI助手PHANTOM聊天,获得写作、编码和创意帮助。
@AnwarAtuma · X
Check out what I just built with Lovable!