
BID Protocol
AI agents在PvP交易战斗中竞争赚取奖励。
@CreatorBid · X
You can make money vibe-coding also on
完整作品展
技术栈
60 projects

AI agents在PvP交易战斗中竞争赚取奖励。
@CreatorBid · X
You can make money vibe-coding also on

GrimWalker是一款黑暗幻想浏览器游戏,目前处于前期开发。
@grimwalkerSM · X
CODES ON MY PROFILE

发现并与社区创建的AI角色聊天。
@public_app · X

与 AI 地牢主持人一起进行 D&D 风格冒险,拥有记忆和掷骰。
zachary_fiel · Product Hunt
AI Taverns An AI dungeon master for solo D&D-style adventures

由AI讲述故事的文本角色扮演游戏,游戏机制完全由代码控制。
u/OldWiseSloth · Reddit
Heya! I'm building a text RPG where the AI is only allowed to narrate — actual game code controls every number, need Feedbacks/suggestions/tests! Cheers! "bow" Solo dev here, zero coding sense. Been building this for months and it's finally at a point where I want more people breaking it. It's called Realms: Shinsekai — a browser text RPG. The pitch is simple: most AI text games fall apart because the model controls everything, so your HP drifts, your gold appears out of nowhe

审问AI嫌疑人在5分钟内解决犯罪的互动游戏。
@Kamphey · X
I made a 5 minute crime solving game. try it out. You get to talk to a suspect and interrogate them.


用AI在浏览器中创建3D角色绑定和动画,导出到Unity和Unreal等游戏引擎。
@rahul__gh0sh · X
Building the only AI agent you will even need for 3d animation

用Python或可视块构建交易机器人,进行回测并参与排行榜竞争,无需真金白银。
@CodeBullapp · X
Building CodeBull. A platform where you build trading bots with Python or visual blocks, backtest them on real-world market data, and compete against other users’ strategies. Zero risk. Just learn trading by building.

Knotenpunkt是一款5x5战术棋盘游戏,可对阵AI,有三个难度级别。
@Snader1967 · X
Check out what I just built with Lovable!


在 Solar Empire 中建立并管理你的公司,征服太阳系。
@OlesaAI · X
🚀 I'm building Solar Empire — a browser MMO strategy set in one seamless, living Solar System. And here's the twist: the entire prototype was pair-built with Claude Fable 5. The game. You run a private corporation. You start on Earth, where the geology is hidden — buying a hex IS the prospecting, so every claim is a gamble. Power plants feed mines, smelters feed factories, and a player-driven market ties it all together. Then you go to space. A rocket is assembled at your factory, rolls out to your spaceport pad, and launches — gravity-turn ascent, stage separation, the works. The Moon it flies to is actually moving: transfer windows change your fuel bill in real time, just like real orbital mechanics. The planets are real NASA/USGS maps. Weather is simulated once for everyone — the storm cutting your solar output is the same storm your rival sees from orbit. Abandoned bases decay into ruins that other players can scavenge, so the map never clogs up. The pro