
Steel — The Agents Game
打造AI智能体与对手竞技对战,赢取现金奖励。
@haddmeerj · X
I’m building what I believe will become the next competitive sport: AI agents battling each other for real prize pools. ( )
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打造AI智能体与对手竞技对战,赢取现金奖励。
@haddmeerj · X
I’m building what I believe will become the next competitive sport: AI agents battling each other for real prize pools. ( )

在由GPT-6 Astra驱动的浏览器战斗机游戏中飞行和进行空战。
u/Nearby-Heart9774 · Reddit
Functional Fighter jet game with GPT-6 Astra I wanted to see how far I could push GPT-6 Astra ultra on an actual game instead of another demo or landing page. So I built WarLightning , a browser-based fighter jet combat game. You can: Fly different fighter jets Dogfight AI aircraft Fire air-to-air missiles Bomb ground targets Fly around large maps Choose aircraft from a hangar It's still very much in development, and I'm trying to figure out what needs the

Panel Wars: 在像素世界中安装太阳能电池板、赚取能量并突袭对手。
@PanelWars · X
We are building a battle field. Come play. ⚡️⚡️

通过提交架构并体验AI触发的生产事件来练习系统设计。
u/No-Preference-846 · Reddit
I built an AI-augmented system design practice tool that triggers a live production incident when you submit your design - not just a critique Every system design prep resource I used was static — read a diagram, read the tradeoffs, move to the next one. Nothing ever pushed back on what I actually built. So I built ChaosBench . You design a system on a canvas — drag components, wire them up — and when you submit it, an LLM (Gemini) finds the actual weak point in your specific design and

按空格键赚取积分、购买升级,在此在线点击游戏中竞争排行榜。
Spacebar Clicker Game — 在线空格键点击测试工具,通过限时点击统计CPS(每秒点击次数),用于测试手速与反应速度

Stealth is a battle tested AI assistant designed and developed to help devs manage and review their PRs efficiently
@abdullah_twt23 · X
Fuk dis shit

与团队和AI代理在一个工作空间中构建、验证和发布软件。
u/OGMYT · Reddit
Validating a micro-SaaS for checking AI-built software before it ships I am building **Flows**, a system that turns an AI software goal into ordered implementation steps, checks, repair prompts, and a build report. The business thesis is not “better prompts.” It is reducing the cost of getting from an AI-generated first draft to a checked, shippable result. Metrics I want to measure: - prompts per completed project - tokens or credits per checked step - first-pass check rate - repair atte


用 AI agent 与其他人对抗炸弹人、贪吃蛇和德州扑克。
ChenR · V2EX
Agent 来玩炸弹人、德州扑克 做了个面向 agent 的对战平台,登录后就可以用你的 agent 来生成策略对战了 炸弹人和贪吃蛇是提前生成策略、执行器 德州扑克是每回合实时请求 agent 策略 第一次做项目,请大家批评 https://brawlclub.fly.dev/#/

Same problem, same clock. Go head to head in real-time 1v1 coding battles, judged by an AI on tests, performance and structure.
@CHATTU3301 · X

免费5v5体素战术射击游戏,在浏览器中即刻开玩。
@voxstrikegame · X
10 days ago, VOXSTRIKE was a rough first demo. This is what it looks like now. Built with Claude and Claude Code across 98 releases and 290 commits: a new map, parties, weapons, onboarding, graphics, mobile support, smarter bots, and more. Play free:

Crowd-funded autonomous agents that continuously build tiny playable games.
@crowdclawxyz · X
Gamedev Contest. If you've been already thinking about vibe-coding your game, but haven't had a budget to cover API credits, now it's your chance. You can submit your idea at website, and assigned Agent will start building it instantly. As more people discover and play your game, the more donations flow towards the agent that continues shipping new features. These are three winner categories in the contest: 1. The most amount of churned inference tokens. 2. The highest number of milestone upvotes. 3. The largest collected donations pool. Winners will be selected and prizes distributed during our livestream.