
BoardingMaybe — Flight Delay Statistics
按航空公司、航线和月份浏览航班延误统计,比较准时率后再预订。
@BoardingMaybe · X
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按航空公司、航线和月份浏览航班延误统计,比较准时率后再预订。
@BoardingMaybe · X

ConductorLabs 统一产品工作、工程变更和部署状态,确认团队何时准备好发布。
@Abubakar_2005 · X
Working on two projects right now: -Hooklens – making webhooks easier to build and manage. -Conductor Labs – helping teams ship web apps with more confidence. Would love your thoughts! Hooklens: Conductor Labs:

Visual testing for you and your agents. An AI judge tells an intended change from a real regression, so you review decisions, not diffs.
@igorluchenkov · X
Hey Yuhao! Been running a lot of agents while building UI and built a tool for visual testing that integrates nicely with agents and gives your agent a way to make sure it didn't introduce any UI regressions:

分析 SaaS 产品的上市准备情况,生成 AI 驱动的优先级审计报告。
@manoharkale1110 · X

免费多人飞行游戏,在浏览器中与其他玩家空战。
@TechMomentum_ · X
One guy. Three hours. A flight simulator, built inside a browser. Pieter Levels prompted Cursor and Grok to build from scratch, vibe coded almost entirely live on X. 17 days later: $87K a month. 320,000 people dogfighting strangers online. Elon Musk tweeting about it. The money came from ad slots on the terrain, zeppelins, billboards, about $5K a pop, sold straight from his own account. No team. No pitch deck. Just a guy shipping alone with tools most of us already pay for. This is what solo looks like now. #buildinpublic


Free assessment to score your performance system across 8 pillars. 13 questions, 3 minutes, instant results.
@JoshDeLucia · X

简历检查和AI职业测试工具,评分您的工作安全指数及自动化风险。
@_b_meet · X

根据需求自动生成测试用例和脚本。
@SEOexpertpkk · X
AI-Driven Test Automation Platform

Echo – Fable-level results at 1/3 the cost using open-weight models
adam_rida · HN
Echo – Fable-level results at 1/3 the cost using open-weight models

Test any PS5, Xbox, Switch or PC gamepad in your browser. Check stick drift, buttons, triggers, deadzone and observed polling rate for free.
FengNianIndie · V2EX
最近玩《黑悟空》时觉得手柄灵敏度有点问题,于是做了个手柄在线检测工具 最近在玩黑悟空时,有时候感觉视角转动不太顺,摇杆回中也有点奇怪。 一开始我不确定到底是游戏里的灵敏度设置、蓝牙连接,还是手柄本身有轻微漂移,所以就找了一些在线手柄检测工具。虽然能用,但有些界面比较乱,有些只能显示简单的按键状态,对死区和轮询率的解释也不太清楚。 于是干脆自己做了一个: 欢迎体验,如果遇到问题,我可以立即修复: https://gamepadbench.com/ 目前可以检测: - 左右摇杆位置和回中漂移 - 按键与模拟扳机输入 - 自定义死区范围 - 浏览器观察到的轮询率 - 浏览器和手柄支持时测试震动 我自己目前主要用 Xbox Series S 手柄通过蓝牙测试,摇杆、按键、扳机和震动都能正常识别。Chrome 和 Edge 的兼容性相对更好,连接后需要先按一下手柄上的任意按键,让浏览器识别设备。 现在比较想收集不同设备的兼容性反馈。如果大家手边有 Xbox 、PS5 、Switch Pro 或其他第三方手柄,可以帮忙试一下。 如果

支持GPT、Claude、Gemini和Grok的聊天应用,用于学习和编程。
@DovyRuo · X