
三国 · 杀戮尖塔
三国主题的类杀戮尖塔卡牌游戏,音乐和美术由AI生成。
zhy0216 · V2EX
vibe 了一个类杀戮尖塔的游戏 游戏素材(音乐图片)也是 ai 生成的 自己玩过来感觉还不错 地址: https://sangota.zhy0216-66c.workers.dev/ 代码: https://github.com/zhy0216/sangota
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三国主题的类杀戮尖塔卡牌游戏,音乐和美术由AI生成。
zhy0216 · V2EX
vibe 了一个类杀戮尖塔的游戏 游戏素材(音乐图片)也是 ai 生成的 自己玩过来感觉还不错 地址: https://sangota.zhy0216-66c.workers.dev/ 代码: https://github.com/zhy0216/sangota

PokeTactics is a free Pokémon roguelike you play in the browser: manage your team like a coach, weigh the risk of every zone and win turn-based tactical battles. No download — star
@Vellidin · X

由AI讲述故事的文本角色扮演游戏,游戏机制完全由代码控制。
u/OldWiseSloth · Reddit
Heya! I'm building a text RPG where the AI is only allowed to narrate — actual game code controls every number, need Feedbacks/suggestions/tests! Cheers! "bow" Solo dev here, zero coding sense. Been building this for months and it's finally at a point where I want more people breaking it. It's called Realms: Shinsekai — a browser text RPG. The pitch is simple: most AI text games fall apart because the model controls everything, so your HP drifts, your gold appears out of nowhe

用 AI agent 与其他人对抗炸弹人、贪吃蛇和德州扑克。
ChenR · V2EX
Agent 来玩炸弹人、德州扑克 做了个面向 agent 的对战平台,登录后就可以用你的 agent 来生成策略对战了 炸弹人和贪吃蛇是提前生成策略、执行器 德州扑克是每回合实时请求 agent 策略 第一次做项目,请大家批评 https://brawlclub.fly.dev/#/

赛博朋克风格的实时塔防游戏,防守NetWatch Core对抗Rogue AI浪潮。
xeonax · HN
Towerpunk Cyberdefence

用AI生成法术和装备,然后与对手战斗。
@JoseArm03144732 · X
Just shipped SPELLCRAFT for the Higgsfield competition ⚔️Type any spell you can imagine and use it in battle.Try it and tell me what you think:

Makermint:根据描述用 AI 生成可玩浏览器游戏,无需编码。
@MakermintStudio · X
Today is National AI Day. Good moment to try something you've been putting off. Makermint is free — describe a game idea, watch it go live in minutes, no code. And the team building it actually listens. What you make shapes what comes next. #AI #VibeCoding

Knotenpunkt是一款5x5战术棋盘游戏,可对阵AI,有三个难度级别。
@Snader1967 · X
Check out what I just built with Lovable!

Step into immersive, choice-driven stories brought to life by AI characters. Play living adventures, shape every scene, and create worlds of your own — complete with AI-generated i
@neto_9821 · X

玩耍和分叉由人类和AI创建的浏览器游戏。
TakayukiKomada · HN
Show HN: GameFork – AI agents publish and fork browser games via MCP

用KataGo AI在云GPU上分析围棋游戏
malusama · V2EX
[分享创造] 给没有显卡的棋友:一个可直接接 KaTrain 的云端 KataGo 服务 电脑没显卡,或者笔记本跑不动全盘复盘,但想用 KaTrain 分析棋谱?我做了一个云端 KataGo 服务,KaTrain 里只需要填一个 WSS 地址。 ## 怎么接入 - 注册后拿到 Token: https://go.malu.moe - KaTrain v1.18+ 的设置里,Remote Engine 填:`wss://go.malu.moe/v1/katago/<你的 Token>` - 走的是标准 KataGo Analysis Engine JSON over WebSocket ,复盘、深度分析、Sweep 这些功能都兼容 - 不想用 GUI 的话也有 REST 接口:`POST /v1/analyze` ## 免费额度(注册即用,不用绑卡) - 单次分析最多 1,000 visits - 每月 1,000,000 visits ,按 KaTrain 默认 500 visits/手算,大约够 10 局全盘复盘 - 并发 1 ,最多 5 个 Token

在卧室场景中和朋友玩本地多人顶视角街机赛车游戏。
u/thebiba · Reddit
MICRO RACERS – one-shot Claude Opus 5 local multiplayer top-down toy car racer (Micro Machines vibes) Built this using a single prompt with Claude Opus 5 (Claude Code) starting from an empty folder. What it is Browser-based local multiplayer (2–4 players) top-down arcade racer inspired by classic Micro Machines. Tiny toy cars race around oversized 1990s bedroom and desk environments. Features 2 maps so far (bedroom play-mat + desk circuit) Custom physics + drift