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62 projects


在浏览器中玩双人Carrom棋盘游戏。
@1621London56279 · X
Check out what I just built with Lovable!

在高对比度的单色街机中玩 Tic-Tac-Toe、Snake 和 2048,配以复古 8-bit 音效。
@ParvaShastri · X
No login. No leaderboards. No BS. Just quiet me-time. 🕹️ I built MONO.ARCADE—a minimalist playground. And yes, it’s def vibecoded. 🏄♂️✨ 😉 18 classic games ready. Just click and play. 💡 Comment a game idea! I’ll build it & feature your name. 👉

AI驱动的辩论竞技平台,参与竞争辩论并获得论证技能评分。
u/Bakari2Sense · Reddit
Built a persistent skill rating for debate, like a chess rating but for argumentation I built a persistent skill profile for debate called the Debate Fingerprint. Would love feedback. [Founder disclosure: I'm Bakari, building 2Sense at app.2sense.ai] The idea: every debate you complete scores you across 6 dimensions (Logic, Structure, Responsiveness, Persuasion, Emotional Control, Clarity) on a 0-1000 scale. The scores persist across all your debates and build a visual profile over time

在Mech Arena中玩16个AI街机游戏
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list:

可直接在浏览器玩NOPE游戏,无需钱包或设置。
@NormiePepeNFT · X
Want to have some fun? 🐸🎮 Try the NOPE game — built entirely with Claude Code. No wallet connection required. No complicated setup. Just jump in and play. Have some fun. Be NOPE. 💚

在GPU模拟水物理的3D游戏中创造生物。
@rand_monsterlab · X
A monster walks into a GPU-simulated pond. Reactive SPH water in the browser with @threejs + WebGPU. Every movement sends ripples through Coming soon. Follow @rand_monsterlab: #ThreeJS #WebGPU #VibeCoding #IndieGame #Monster

混合动物、机甲或英雄来创建独特的混合角色。
Magic Animal Generator — 尽情发挥你的想象力 用 AI 混合两种动物,创造前所未见的新物种


在浏览器中玩经典2048益智游戏。
surunzi · V2EX
没写过游戏尝试下,目前对普通人来说,写一个自己的简单小游戏,在开发这块确实已经不是什么困难的事了。 [2048]( https://tinker.liriliri.io/zh/guide/official-games/2048.html):[在线玩]( https://tinker.liriliri.io/games/2048/)  [扫雷]( https://tinker.liriliri.io/zh/guide/official-games/minesweeper.html):[在线玩]( https://tinker.liriliri.io/games/minesweeper/)  [蜘蛛纸牌]( https://tinker.liriliri.io/zh/guide/official-games/spider-solitaire.html):[在线玩]( https://tinker.liriliri.io/games/spider-solitaire/)  [滚石迷宫]( https://tinker.liriliri.io/zh/guide/official-games/ball-maze.html):[在线玩]( https://tinker.liriliri.io/games/ball-maze/) 
具有游戏化功能的团队管理平台,集任务、项目、聊天和会议于一身。
@NikhilAhlawattt · X
Built a gamified team management software to make work fun. We combine tasks, projects, chats, meetings, attendance and reports at the same time have points, leaderboards and streaks! We are also whatsapp integrated :) Check it out:

体验由AI构建的16款街机游戏合集。
@spt4d · X
Deployed the 16 games built with Codex and GameBlocks. A few examples: Most of my time is actually spent shaping the player experience. Many ideas emerge through playing and exploration rather than from the initial design — the loop seems to be build → play → discover → improve. Is it possible to build an agent harness that supports this discovery loop — not just one that optimizes against a predefined spec? Full game list: